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  1. #1
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    Quote Originally Posted by Alhanelem View Post
    You're right, but that doesn't mean they need to take more stuff from XI. FFXI is still running- there is no need whatsoever to go out and clone it.
    Sorry dont mean to come off like an ass but FFXI is not running. at least not the game most of us fell in love with. this is my most hated statement i see on these forums. believe me i would play it again if that were the case.
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  2. #2
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    Quote Originally Posted by Reyko View Post
    Sorry dont mean to come off like an ass but FFXI is not running. at least not the game most of us fell in love with. this is my most hated statement i see on these forums. believe me i would play it again if that were the case.
    The game is still running. Whether you like it or not in its current state is a matter of opinion. The only things that have truly changed wildly are the speed of leveling and the currently popular endgame events. The "old" XI is a relic of the past that should stay in the past. Spending multiple hours a day doing absolutely nothing while you wait for an HNM to pop, events that take several hours to complete, and multi-day reentry timers are all things I don't miss one single bit. Slow leveling works the first time you play but after that, most people just want to get it over with. You're totally welcome to disagree with these points, as it isn't really important for the crux of the point I'm trying to make.

    Regardless of how much you love XI or loved it sometime in the past, this game is not and should not try to be just like the current or the past XI. It should try to be like its own thing- naturally some ideas may be borrowed from other games here and there, to strengthen the "FF feel" - but there is no point in even making a new game if it's not really going to be any different from the only other game in its category.

    Every MMO changes over time, and everyone has nostalgia they'd like to live again- This is why it's so difficult to accept change- but if XI or XIV were frozen in that ideal state that everyone loved, they would have eventually gotten bored with that. If you don't change things and introduce new stuff, any MMO will die a slow death.
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    Last edited by Alhanelem; 10-24-2012 at 08:37 AM.

  3. #3
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    Quote Originally Posted by Alhanelem View Post
    The game is still running. Whether you like it or not in its current state is a matter of opinion. The only things that have truly changed wildly are the speed of leveling and the currently popular endgame events. The "old" XI is a relic of the past that should stay in the past. Spending multiple hours a day doing absolutely nothing while you wait for an HNM to pop, events that take several hours to complete, and multi-day reentry timers are all things I don't miss one single bit. Slow leveling works the first time you play but after that, most people just want to get it over with. You're totally welcome to disagree with these points, as it isn't really important for the crux of the point I'm trying to make.

    Regardless of how much you love XI or loved it sometime in the past, this game is not and should not try to be just like the current or the past XI. It should try to be like its own thing- naturally some ideas may be borrowed from other games here and there, to strengthen the "FF feel" - but there is no point in even making a new game if it's not really going to be any different from the only other game in its category.

    Every MMO changes over time, and everyone has nostalgia they'd like to live again- This is why it's so difficult to accept change- but if XI or XIV were frozen in that ideal state that everyone loved, they would have eventually gotten bored with that. If you don't change things and introduce new stuff, any MMO will die a slow death.
    I dont think anyone is saying clone XI. but take some simple mechanics and develop content as engaging and challenging as XI. Again not a copy. I never did any HNM Camping but does that mean i dont think it should be in game? short answer no. Leveling should be slower, not XI slow perhaps but not PL Fast. every other sequel on the market takes ideas from their predecessors. why is it such blasphemy for XIV to do the same? i read alot of NO XI-2! but no real arguments as to why they cant take concepts and mechanics from XI. again i will repeat myself once again NOT A COPY
    (2)