Page 12 of 23 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast
Results 111 to 120 of 271

Hybrid View

  1. #1
    Not to mention people already carry all of their gear for all of their jobs and classes on them as is in XIV..so can't exactly use the argument about carrying "a lot of gear" lol. People even carry around crafting mats all the time.
    (1)

  2. #2
    Player
    Bladerunner's Avatar
    Join Date
    Jul 2012
    Posts
    19
    Character
    Bladerunner Cofresi
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    As everyone has mentioned in previous posts, I agree with a bunch of the additions. I think they have to raise the level cap right away to 60 and make the time from 50 to 60 take at least as long as it did from 1-50. This might encourage some exp parties and also give some meaning to gear you get. In fact I would increase the amount of exp needed for every level starting at 10 so that gear has more meaning throughout the leveling process. Why get that bow of owls when you will be level 30 in 2 hours and the level 30 bow is much better?
    (2)

  3. #3
    Player
    Xmishma's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    4
    Character
    Xmishma Ryukage
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    One of the very few things that I miss in this game is a battle menu. I may be forgetting a little, but I don't remember any FF that did not have one. Maybe after level cap it will make more sense to make one when/if there are tiered spells.
    (0)

  4. #4
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    listen, swifty. let me explain something to you very simply and very slowly. in your post you never mentioned anything about HNM people complaining or quitting or being devastated by the level cap increase. you went from "i played to level 90 and did blah blah" to "i didn't do HNM because it was frustrating" to "HNM with good drops would be disastrous due to a level cap increase"

    maybe your brain doesn't function correctly but any person with even the slightest ability to puke out a remotely well-reasoned argument would see that you just jumped around to three unrelated topics in some meandering tangential attempt to flail your way to... some... point. a point which doesn't make sense.

    according to you- having HNM with good drops would destroy the game. and yet you played it to 90, and apparently other people stuck with it even longer than that- because the game isn't destroyed just yet. so apparently having HNM drop gear didn't destroy the game.

    so explain to me how it would destroy this game, and what evidence you're basing this upon. because your logic is bad and your evidence doesn't prove anything.

    so try again.
    (1)

  5. #5
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by fusional View Post
    listen, swifty. let me explain something to you very simply and very slowly. in your post you never mentioned anything about HNM people complaining or quitting or being devastated by the level cap increase. you went from "i played to level 90 and did blah blah" to "i didn't do HNM because it was frustrating" to "HNM with good drops would be disastrous due to a level cap increase"

    maybe your brain doesn't function correctly but any person with even the slightest ability to puke out a remotely well-reasoned argument would see that you just jumped around to three unrelated topics in some meandering tangential attempt to flail your way to... some... point. a point which doesn't make sense.

    according to you- having HNM with good drops would destroy the game. and yet you played it to 90, and apparently other people stuck with it even longer than that- because the game isn't destroyed just yet. so apparently having HNM drop gear didn't destroy the game.

    so explain to me how it would destroy this game, and what evidence you're basing this upon. because your logic is bad and your evidence doesn't prove anything.

    so try again.




    I don't think you can comprehend what you read.

    Let me further break it down with numbers, because it seems you also lack common sense along with your memory loss.
    1. Read my post again slowly word for word.
    2. I never said HNM should not have elite drops.
    3. People spend months camping a certain item then all of a sudden it became obsolete in one patch.
    4. Putting in HNM with elite drops at max lv50 pose a high chance of people complaining when the Level cap goes up higher in the future because there will be better gears, and weapons suited for those new levels.
    5. If SE were to do this right now, history has a good chance of repeating itself.
    6. SE should wait longer before implementing elite gear drops from HNM.

    I put all that in 3 easy to read paragraph explaining the entire situation from my point of view because I've seen HNM LS fall because of this. I'm thinking about those individual that like to spend hours and months camping, and then to have their most prized gear obsolete was enough to make them quit. I don't want that to happen again.

    Now I'm no medical doctor but seriously, get a thermometer, check your temperature..
    (3)

  6. #6
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    so there shouldn't be HNM with elite drops at level 50, but elite gear like darklight and relic is okay? elite triple/quad melds are ok? people with those pieces will somehow be less upset about a level cap raise than people who got their gear from HNM?

    again, your logic doesn't compute. you really didn't think this through, did you?

    so i guess there just shouldn't be any elite gear in the game, period, so nobody will have anything to bitch about when the level cap is raised in a year or three?

    help me understand, aristotle.
    (2)

  7. #7
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by fusional View Post
    so there shouldn't be HNM with elite drops at level 50, but elite gear like darklight and relic is okay? elite triple/quad melds are ok? people with those pieces will somehow be less upset about a level cap raise than people who got their gear from HNM?

    again, your logic doesn't compute. you really didn't think this through, did you?

    so i guess there just shouldn't be any elite gear in the game, period, so nobody will have anything to bitch about when the level cap is raised in a year or three?

    help me understand, aristotle.
    Relic weapon will be upgradable. Darklight gear is something for us players to pass the time until ARR.
    (1)

  8. #8
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think a summoning system with HNM's could be fun - so people can watch but there is no silly "stealing" going on (since summoning group gets claim and then is locked out afterwards).

    Or just make them more like semi-schedule server events - would be difficult to balance dynamically though without a sense of guaranteed win with attrition.

    Anything more community driven without disrupting the challenge would be preferred.
    (0)

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I didn't like the lvl cap cause it took for it to be implemented, after i had to do more work for new gear i just didn't wanna do it again after chasing gear for my pld for 7 years,
    (2)

  10. #10
    Player
    Qamaqi's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Qamaqi Aruma
    World
    Durandal
    Main Class
    Pugilist Lv 30
    1st: english is not my main so pls don't be so rush with me.

    Most ppl I know that left the game and not coming back are not for abyssea, it is cuz the game got old and there are many games now to play even if is only for few months. I loved abyssea not for the lore but for: the quick exp, no more 6ppl pt, you can play for 2h and get something worth in game. My friends and I got old with the game, most of we have our families now, jobs, etc and the long nights doing parties and HNM camp where replaced for babycaring and nightshifts at work. I like to believe that SE thought about us and created abyssea, I loved to went back and meet again lots of friends coming back. Dunno about populations and % but I am sure I saw alot of ppl in game, mainly cuz server merge but it is not abyssea fault, I was thinking long before abyssea when will SE will merge them.

    About what I will like to see in FFXIV from FFXI? I like the upgrading armor/weapon system it has (yes I am talking about relic, nyzul, salvage, abyssea equip).
    (1)

Page 12 of 23 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast