Page 86 of 89 FirstFirst ... 36 76 84 85 86 87 88 ... LastLast
Results 851 to 860 of 886

Thread: New NMs

  1. #851
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Scarface View Post
    No one said my way was the best, but to ignore it and bash people for saying it works doesn't make sense either. It does work, and it is NOT the only way to go about it. However, this does not mean it should not be in the game. Period.
    I have not bashed a single person in this thread. All I've said is that I find the particular proposed game mechanic boring and that I'd prefer to see more interesting alternatives for rare loot pursued with limited dev resources.

    Quote Originally Posted by Visch
    Limited? Really?

    You can't even claim a mob if the party leader is in another zone. That idea is fine but in the state the game is not a lot of changes would have to happen to even do that.

    "Standing in a circle" is easier to do. And it doesn't "bar anyone from content".
    I'd rather they focus their time on other issues (like the claim issue noted above). Pushing for the implementation of game mechanics from 2k3 is a waste of dev time/resources. And yes...popping monsters on a clock is should be easy to implement, but any NM that is put on a 24hr pop clock is a waste of creative talent that should have been building more interesting content around the NM. That's the real waste.
    (0)

  2. #852
    Player
    Alicia_WM's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Alicia Silvermoon
    World
    Goblin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Peregrine View Post
    You can't flame a thing here. You're the brunt of the joke. Again, look around you. You are an endangered species, and it's for a reason.

    If Fafnir spawned during reasonable NA primetime every day, you and your merry band of harcores would never get the claim. You'd stay up to catch Europe spawn, but again. The Germans would roll you over easily as you've been up for 12 hours. You take a nap and try again for the JP spawn.

    Latency and all. Sucks for you!

    It's not the frequency of the spawn that you couldn't stand. It's that your competition at predictable times would render you impotent. You want a HNM with such stupid spawn mechanics that ideally you are the only one out there.

    It's because you can't compete with the rest of us that you even want HNMs designed the way you do. You make up for a lack of talent by staying up 5 more hours.
    This ought to be the thread's end.
    (0)

  3. #853
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Visch View Post
    Umm? K? Do you think the level cap is going to go up every year or something? It was 75 in FFXI for what... 6 years? That is kind of the point of this. That gear is good for a long time.
    Fine.

    Example:

    NM X is camped because it gives the best gear

    NM Y is introduced and drops better gear.

    NM Y is much harder than NM X and is now camped and no one cares who gets anything from NM X because it's now not the best.

    Better? The argument still works. You can make content difficult AND drops rare without a 21-24 spawn window. Hell look at a game like Monster Hunter, you can kill the same monster 24/7 and not get the drop you need for 100+ runs if ever. The encounters are difficult but rewarding, with the drop rates set very low so items are still rare.
    (0)

  4. #854
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Alicia_WM View Post
    This ought to be the thread's end.
    Eh, in the end they're just the migrant benchwarmers of a former FFXI elite shell. They're mostly for entertainment purposes only. No one's really going to take their posturing seriously.
    (0)

  5. #855
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by Peregrine View Post
    I'm just saying that if we wipe, you won't be getting the claim. When everyone who wants to fight fafnir knows when it's going to pop, and when it's going to pop is convenient for the enire region...son you're just common like the rest of us.

    Biggest mistake you ever made was thinking you were ever special enough for the game to dress you like you are.
    We're far from like anyone in Diplomats. That was probably the biggest BS you've ever said. And you said a lot of BS
    (0)

  6. #856
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    The 5 of you keep saying "There's no logical reason NOT to put in 24 Hour pop NMs" is lawl. I have the most logical reason you could EVER ask for. Ready? Lets see if you can follow:

    NO ONE WANTS IT OUTSIDE OF YOU 5.

    /endthread
    (3)

  7. #857
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Arcell View Post
    Fine.

    Example:

    NM X is camped because it gives the best gear

    NM Y is introduced and drops better gear.

    NM Y is much harder than NM X and is now camped and no one cares who gets anything from NM X because it's now not the best.

    Better? The argument still works. You can make content difficult AND drops rare without a 21-24 spawn window. Hell look at a game like Monster Hunter, you can kill the same monster 24/7 and not get the drop you need for 100+ runs if ever. The encounters are difficult but rewarding, with the drop rates set very low so items are still rare.
    Now that is a time sink.

    And it's the same point, they shouldn't have to come out with new NMs. Rare gear should stay good and rare. That is why most of the stuff in XI that came out later were side-grades. Making it so a player had an option to choose between lets say 2 different leg piece that did close to the same thing and obtain them in a different method.

    It's not like they'll make 1 NM that drops a body piece with 150 DEF on it and then 3 months later come out with a new NM that drops one with 155 DEF.

    Quote Originally Posted by DurtiMonkeyToe View Post
    NO ONE WANTS IT OUTSIDE OF YOU 5.
    I have a better reason. SE wants a good game.
    (0)
    Last edited by Visch; 04-14-2011 at 03:48 AM.

  8. #858
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alicia_WM View Post
    This ought to be the thread's end.
    I'm surprised it wasn't locked 50 pages ago lol
    (0)

  9. #859
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Visch View Post
    Now that is a time sink.

    And it's the same point, they shouldn't have to come out with new NMs. Rare gear should stay good and rare. That is why most of the stuff in XI that came out later were side-grades. Making it so a player had an option to choose between lets say 2 different leg piece that did close to the same thing and obtain them in a different method.

    It's not like they'll make 1 NM that drops a body piece with 150 DEF on it and then 3 months later come out with a new NM that drops one with 155 DEF.
    Actually , that is how mmos are supposed to be, never ending, always evolving.
    I think chained events is the best approach , that way your gear or standing never gets old.

    let me use the same example NM X is camped because it gives the best gear

    NM Y is introduced and drops better gear.

    NM Y is much harder than NM X and You NEED the gear from NM X to be able to kill it.

    See now that is something i would like to see, that way we dont have NMs or fights left in the dark becouse a "new" nm came out and new players need to experience everythin you did to get were you are now.

    wow i think this actually would keep hardcore and casuals happy.
    (0)

  10. #860
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by Keftenk View Post
    I'm surprised it wasn't locked 50 pages ago lol
    Because we have posts like this.
    (1)

Page 86 of 89 FirstFirst ... 36 76 84 85 86 87 88 ... LastLast