There are good points on both sides of the argument, here. And really I'm not even sure where I stand. There are numerous things about 2.0 that when taken at face value make me wince a little inside, and really we would just have to wait and see what they have planned before we can decide how we feel about it.

My hope is that the gear purchased with tokens would be similar in utility but overall different from the rare dropped gear. So that one could feasibly fit either into their gear sets without having to compromise much. Whether that translates into the dropped gear being the current darklight sets with wider job utility per piece and the token gear perhaps being geared to one specific job and having just more sets... I dunno... I love to brainstorm about things like this...

Hopefully, though, they can find a way to integrate the tokens so they can be used for things beyond placeholder gear until you can get the rarer drops. Whether that is through desirable/useful consumables, or unique accessories, or even just novelty items. As long as they can create a need for the tokens it should keep things interesting.