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  1. #1
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    A recent Yoshi-P interview said that the transition between zones was a lot shorter than they anticipated on the new server structure, so now they're trying to figure out how to make adjustments on the loading screens where needed.

    I think since the zones are being segmented we'll see a lot of variety in the different areas.
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  2. #2
    Player
    Tiberious's Avatar
    Join Date
    Oct 2012
    Posts
    78
    Character
    Affidon Kepler
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Orophin View Post
    A recent Yoshi-P interview said that the transition between zones was a lot shorter than they anticipated on the new server structure, so now they're trying to figure out how to make adjustments on the loading screens where needed.

    I think since the zones are being segmented we'll see a lot of variety in the different areas.
    That sounds promising. I am no MMO tech guru but one I thing I never understood was why so much has to be done on the server side? Can't my computer handle all of the content and graphics locally while the server simply keeps track of positions of characters, items etc? So basically the server tells my client that another player is approaching and my computer does all of the rendering of that event?
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  3. #3
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tiberious View Post
    That sounds promising. I am no MMO tech guru but one I thing I never understood was why so much has to be done on the server side? Can't my computer handle all of the content and graphics locally while the server simply keeps track of positions of characters, items etc? So basically the server tells my client that another player is approaching and my computer does all of the rendering of that event?
    All the graphics and stuff are client side, but the server has to know where you are at every point in time since that information is tracked on their side. Otherwise there'd be nothing stopping you from using wall hacks and other such things.
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  4. #4
    Player
    Tiberious's Avatar
    Join Date
    Oct 2012
    Posts
    78
    Character
    Affidon Kepler
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Check out my write up explaining the UL'dah Concept art as well as some key differences between XI and XIV here:

    http://boredom-inspires.blogspot.com...ah-reborn.html
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