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  1. #1
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    For casual players they SHOULD have access to everything the hardcore players can get, HOWEVER that does not mean they can get it as fast. I'll use a few examples. Having a drop based gear from normal mobs or NM mobs(not faction) lets say you get coins from these mobs off certain NM and random low % off normal mobs, once you collect enough you can exchange it for a good piece of gear. A player who plays more will have more chances at coins while a casually player will have chances to, they both have equal chances of getting the item, just it will take one longer then the other.

    I for one consider myself a hardcore player, now I do think other hardcore players like myself who spend a lot more time on game should have better chances for getting content done or IG gear, but I also do not think if you add in for instance 24 hour spawns is fair to the casually gamer who can hardly, if at all ever have a chance to kill a mob themselves solo or with LS members. Having equal access is what we need, but as for how long it takes, that should go to the players who play more.

    So essentially make everything of equal access to players, but if you induce a system where a player who plays more gets more stuff faster and/or better, then that would be a fair trade off to casually players, they can still get the same stuff, it would just take them longer.
    (3)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  2. #2
    Player
    Poipori's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Poipori Mordion
    World
    Tonberry
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Ranka View Post
    For casual players they SHOULD have access to everything the hardcore players can get, HOWEVER that does not mean they can get it as fast. I'll use a few examples. Having a drop based gear from normal mobs or NM mobs(not faction) lets say you get coins from these mobs off certain NM and random low % off normal mobs, once you collect enough you can exchange it for a good piece of gear. A player who plays more will have more chances at coins while a casually player will have chances to, they both have equal chances of getting the item, just it will take one longer then the other.

    I for one consider myself a hardcore player, now I do think other hardcore players like myself who spend a lot more time on game should have better chances for getting content done or IG gear, but I also do not think if you add in for instance 24 hour spawns is fair to the casually gamer who can hardly, if at all ever have a chance to kill a mob themselves solo or with LS members. Having equal access is what we need, but as for how long it takes, that should go to the players who play more.

    So essentially make everything of equal access to players, but if you induce a system where a player who plays more gets more stuff faster and/or better, then that would be a fair trade off to casually players, they can still get the same stuff, it would just take them longer.
    Exactly! I don't get why some of them still insists in having content which are boring and stupid(i.e.camping) just so that they can shut off access of certain thing to casual players.
    (1)