
Originally Posted by
BruceyBruceyBangBang
Sorry, but this is pure ignorance. After it was announced that Tanaka will be stepping down as director and Yoshida would be coming in as director and producer, which wasn't exactly a snap judgement by the way, the team stopped developing for a month to follow a new path to salvage the current version. Maybe what you're thinking of are the already made dungeon zones and models created, but the direction and implementation of those things had nothing to do with Tanaka.
If it were up to him, we'd have barbaric and reminiscent systems to XI with a slightly less tedious and grindy leveling system, a thousand unawnsered questions proposed in interviews, no ambition to pull FFXIV in today's standards of MMORPGs, and only make the game appealing to those games in a very niche market. Something had to give. I mean, I had fond memories of FFXI too, but I was also a lot younger then, had more fun and formed a lot of nostalgia, and had more time on my hands. However, if I had the choice to go back or take those same systems and implement it on 2.0's engine with Tanaka's direction, I'd probably look for something else. He doesn't show growth with a community that has grown with his games. It screams stagnant even if you take Wada rushing the game's release out of the equation.
Anyway, the point is there is a clear vision that this isn't the same director when looking at FFXIV today. Nor was it post Tanaka patches. I think so say it was is incredibly ignorant and I'm not even a 100% fan of Yoshida's direction. I just have eyes.