I think this was avail in XI but I never even knew about this for a long time after I quit. Will this be possible in ARR as we are getting lots of pallets to work with, 128 macro slots I believe.
Thanks
I think this was avail in XI but I never even knew about this for a long time after I quit. Will this be possible in ARR as we are getting lots of pallets to work with, 128 macro slots I believe.
Thanks
Last edited by leomax; 10-12-2012 at 10:24 PM.
I don't think it will be a feature available immediately, but I would not expect it to take too long before it's patched into the game.
Their focus is strictly making ARR as good as it can be, while the server-storage of macro's is real nifty, I doubt it's a priority currently.
yeah i hope they add this too, it was really nice back in FFXI. what i've been doing as an alternative, is everytime i know i'm going to playing on a different computer, I'll just e-mail myself my user folder with macros included, and load it up at my destination. tedious, but it's a solution for now.
"Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl
i really havent made any macros in ffxiv yet. im fine with the action bar.
Macro Pallets need to be available at launch, its a basic need for basic commands. IDK why this would be neglected or forgotten in place of drag & drop icons. It's fundamental for custom actions via scripted commands. It's fun to do too!
~'\[[_LEGACY_]]/'~TENTs because solo-friendly content forces me to want one!
(HP + Instantly logout anywhere)
*Excalibur* Nation: Limsa Laminsahttp://na.finalfantasyxiv.com/lodestone/my/
i dont understand the point of the macros.. other than gear swaps.
Ofcourse macros will be available, he's asking if they can be saved to the server like they did with FFXI.
Same, only use them to change job/gear. They are pretty pointless when you have an action bar.
Until we get multiple action bars I will continue to use macros, in ARR I think we can have 3 on the screen so it will be more mouse friendly I believe so I will try and adjust then.
I use the macros for job/gear changes but also for...
Food/Potions/Elixirs. I hate how we have to use the consumable window (U button).
Emotes. Always forget which ones are animated.
Cross-job abilities. I have a few set up that I use on multiple jobs. Sentinel and Second Wind for example. This leaves me with an extra slot on my main action bar and doesn't require me flipping through the 3 to find the button.
Combos. Instead of clicking on all 2-5 action buttons, I have a few combos set up as 1 click buttons.
Spells. When working with a second WHM it helps to let them know if I am casting protect, stoneskin or raise on someone. That way they are not wasting their cast/time as duplication.
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