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  1. #31
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Catapult View Post
    Funny you should mention that. Here is an image from the new promotional website under the heading of "Ul'dah":


    /starts speculating
    That looks amazing... look forward to seeing more!
    (1)

  2. #32
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Rukkirii View Post
    Grand Company counters and markets will be placed inside of buildings, so instead of teleporting to their areas, you will be able to walk right on in.
    Well slap me across the face and call me ugly! That is SWEET- especially for the markets and (hopefully) the airship terminals of uldah and limsa!
    (3)

  3. #33
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Alhanelem View Post
    Well slap me across the face and call me ugly! That is SWEET- especially for the markets and (hopefully) the airship terminals of uldah and limsa!
    Love having to ask permission to leave. Would be great if they have their own physical docks for each destination (don't shoot me for saying) like FFXI. I really liked that aspect.
    (1)

  4. #34
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Rukkirii View Post
    Grand Company counters and markets will be placed inside of buildings, so instead of teleporting to their areas, you will be able to walk right on in.
    I'm really happy to hear this i hope Yoshi-P keeps invisible walls and un-accessed places as low as possible... graphics gonna be too beautiful in 2.0 to not be able to see every place current game has too many doors that can't be opened and places you can't reach
    (4)

  5. #35
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Shougun View Post
    Love having to ask permission to leave. Would be great if they have their own physical docks for each destination (don't shoot me for saying) like FFXI. I really liked that aspect.
    I was only really bothered by the leave prompt when 'no' was the default.

    Having one dock is fine-though its not what happens in practice, it's no different than the same runways at an airport being used for different flights to different places.
    (0)

  6. #36
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Alhanelem View Post
    I was only really bothered by the leave prompt when 'no' was the default.

    Having one dock is fine-though its not what happens in practice, it's no different than the same runways at an airport being used for different flights to different places.
    Yeah but they also have more then one port in the first place :P.
    (0)

  7. #37
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KamikazeMan View Post
    I haven't been keeping up with every ounce of information, so forgive me if it's been mentioned already. But was it mentioned if cities will be complete in 2.0? I remember reading that they will be tweaked, but I'm referring to the fact that atm, we're teleported to several instances from one location in the cities - market ward, grand company, and other places depending on the city. Do we know if these places are going to have actual locations on the city map?

    Idk, but it seems to me like the market ward area was never complete so they went with making it an instance to rush the game out and the other places we're teleported to weren't added till Yoshida took over. That's why I'm asking =x
    I'm is 100% positively sure the market wards were designedare and working as intended as this way because of the high capacity it holds and lag it could influence. Serves also as en alternate zone for crafters who need to buy stuff/ craft/ search, etc.

    Quote Originally Posted by Alhanelem View Post
    Well slap me across the face and call me ugly! That is SWEET- especially for the markets and (hopefully) the airship terminals of uldah and limsa!
    May I slap you and call you "Susie" ? :3

    -------------------------------------------------------

    For those of you with PS3s and have BETA test the "HOME" installation, you'd probably understand the concept of a free roaming mall with shops in there... Why SE no do this I wonder :/

    Basically, the retainers would still exist but they don't need to be within the instance or present(only when you summon them to interact). I think the rent-a-market counter is a good touch but only if they're available. Most of us use the search function anyway so of course the market wards really needs redesigning.
    (0)
    Last edited by PSxpert2011; 10-10-2012 at 10:03 PM.


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  8. #38
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rukkirii View Post
    Grand Company counters and markets will be placed inside of buildings, so instead of teleporting to their areas, you will be able to walk right on in.
    /joy

    This is even better than what I was hoping for~

    /thumbsup
    (1)
    Last edited by Zantetsuken; 10-11-2012 at 03:14 AM.

  9. #39
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Rukkirii View Post
    Grand Company counters and markets will be placed inside of buildings, so instead of teleporting to their areas, you will be able to walk right on in.

    market areas wont be instanced anymore? i cant believe this really.. ?

    how do you mean that?
    (1)

  10. #40
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Rukkirii View Post
    Grand Company counters and markets will be placed inside of buildings, so instead of teleporting to their areas, you will be able to walk right on in.
    This

    is

    great

    news!


    This is GREAT news!
    Thank you, Rukkirii!
    (1)

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