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  1. #1
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Innocent until proven guilty. They're clearly trying.
    (2)

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Seriously? I think we have gone over this enough already. . .
    (7)

  3. #3
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    just gather some stuff in 2.0 and craft it into something to make your gil back.. oh wait
    (4)

  4. #4
    Player
    Nahaara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Raldo View Post
    Innocent until proven guilty. They're clearly trying.
    They're certainly doing a good job of stripping away it's character and uniqueness, that's for sure.

  5. #5
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Nahaara View Post
    They're certainly doing a good job of stripping away it's character and uniqueness, that's for sure.
    Wow...this as well? Wow...nostalgia overload in this thread. It feels like last month all over again!
    (9)

  6. #6
    Player
    Nahaara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KiriA500 View Post
    Wow...this as well? Wow...nostalgia overload in this thread. It feels like last month all over again!
    • removing unique mob behavior
    • removing individual ear slots
    • removing movement inertia animations
    • removing belt display
    • removing arrows

    I could keep going if you like.
    (1)
    Last edited by Nahaara; 10-08-2012 at 08:15 AM.

  7. #7
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nahaara View Post
    • removing mob behavior
    • removing individual ear slots
    • removing movement inertia animations
    • removing belt display

    I could keep going if you like.
    and that's crap only like 1% of the player base really cares about.
    (2)

  8. #8
    Player
    Nahaara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Firon View Post
    and that's crap only like 1% of the player base really cares about.
    [Citation needed]

  9. #9
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Firon View Post
    and that's crap only like 1% of the player base really cares about.
    Yeah, screw monsters being unique they only exist to stand in place (Never agro either) and die!
    (1)

  10. #10
    Player
    RudyFails's Avatar
    Join Date
    Jun 2012
    Posts
    99
    Character
    Rudy Fails
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Firon View Post
    and that's crap only like 1% of the player base really cares about.
    “Wrong does not cease to be wrong because the majority share in it.”
    ― Leo Tolstoy
    (1)

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