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  1. #1
    Player
    Manbearcow's Avatar
    Join Date
    Sep 2012
    Posts
    14
    Character
    Dudester Brohambra
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Punainen View Post
    Why can't FFXIV just be FFXIV without everyone insisting it be like some other MMO in every way?
    Plain and simple? FFXIV sucks. While you may not think so, the fact that FFXIV has such a tiny player base is a good indication of this. A failed game shouldn't persist with failed concepts.
    (2)

  2. #2
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Manbearcow View Post
    Plain and simple? FFXIV sucks. While you may not think so, the fact that FFXIV has such a tiny player base is a good indication of this. A failed game shouldn't persist with failed concepts.
    I have to ask, do you even know what they are changing for 2.0? It seems like a huge waste of breath showing concern for a game version that isn't going to exist in a month. I am seeing a lot of concerns listed that have already been addressed by Yoshida to be fixed in ARR.

    Of course, "being fixed", will be be up for debate till more information is released in how the fixes will truly function. We just mostly have concept. Complaints about Version 1.0 should have stopped a long time ago. It's just a ghost now.
    (3)
    Last edited by BruceyBruceyBangBang; 10-07-2012 at 07:42 AM.

  3. #3
    Player
    Gentaro's Avatar
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    Feb 2012
    Posts
    281
    Character
    Kupli Koop
    World
    Twintania
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Manbearcow View Post
    Plain and simple? FFXIV sucks. While you may not think so, the fact that FFXIV has such a tiny player base is a good indication of this. A failed game shouldn't persist with failed concepts.
    FFXIV sucks for the casual train that hops from mmo to mmo anyways, yea.

    FFXI always had a tiny player base compared to the "big" mmos, but that player base was stable over years.

    Creating a game for a minority isn't bad, in fact its the only way of making a good game for a certain group of people - quit whining just because you don't belong to that group and go back to casual-feels-like-wow mmo #342343543
    (6)

  4. #4
    Player

    Join Date
    Dec 2011
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    236
    Quote Originally Posted by Gentaro View Post
    FFXIV sucks for the casual train that hops from mmo to mmo anyways, yea.

    FFXI always had a tiny player base compared to the "big" mmos, but that player base was stable over years.

    Creating a game for a minority isn't bad, in fact its the only way of making a good game for a certain group of people - quit whining just because you don't belong to that group and go back to casual-feels-like-wow mmo #342343543
    LoL

    You do know that it costs money to run the servers ?

    You do know that some quests require parties of people on or past the same quest, online at the same time ?

    You do know that SE is a business, who's primary goal is to make money ?

    Oh wait, nm you're a fanboi, have fun playing your unique game while it lasts
    (3)

  5. #5
    Player
    Keisuna's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    311
    Character
    Shiro Turuphant
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jaimie View Post
    have fun playing your unique game while it lasts
    Yeah, because FFXI didn't last very long at all, and it most certainly wasn't the most profitable Final Fantasy SE has ever had.
    (5)

  6. #6
    Player

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    Dec 2011
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    236
    Quote Originally Posted by Keisuna View Post
    Yeah, because FFXI didn't last very long at all, and it most certainly wasn't the most profitable Final Fantasy SE has ever had.
    Why are you bringing FFXI into this conversation ? Let's try to focus on FFXIV, shall we.
    (0)

  7. #7
    Player
    Keisuna's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    311
    Character
    Shiro Turuphant
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jaimie View Post
    Why are you bringing FFXI into this conversation ? Let's try to focus on FFXIV, shall we.
    I brought it up because your argument about how a smaller, but more loyal niche community is not profitable for SE is blown apart completely by the success of FFXI. Servers cost money, yes, but you can adjust the amount of servers you have to match the amount of players you're drawing in. You remember the server merge, right? That's what they do when the amount of players doesn't match how many servers you have. FFXI was profitable, and the game has been alive and kicking for a decade and is still going.

    That is why I brought up FFXI.
    (3)

  8. #8
    Player

    Join Date
    Jul 2012
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    18
    Quote Originally Posted by Jaimie View Post
    LoL

    You do know that it costs money to run the servers ?

    You do know that some quests require parties of people on or past the same quest, online at the same time ?

    You do know that SE is a business, who's primary goal is to make money ?

    Oh wait, nm you're a fanboi, have fun playing your unique game while it lasts
    You do know that niche games with small player bases can still be extremely profitable? Otherwise MMOs wouldn't have existed pre-WoW.

    You do know that the larger the player base, the more servers? If WoW has 20x more subscribers than some other game, they'll also have 20x more realms. The amount of players on each server doesn't have to be any different. The populations on WoW vary by quite a bit but thats because they don't place any limitations.

    You do know that you probably don't own a stake in SE, and therefore should be more concerned about your enjoyment of your own game experience and not their balance sheet?

    Oh wait, nm you're a WoW fanboi who would prefer we have a massive player base where more than half the players are extremely casual, and log in for 30 mins a week. XI had the strongest community of any game I've ever played because it was a niche game with loyal players who genuinely cared about the game's direction, and stayed with it for years.
    (8)
    Last edited by Byakko; 10-08-2012 at 01:35 AM.