
Originally Posted by
Vindrax
Overall good read. I have a few counterpoints to these two that you've stated. The first being that SE has already stated that gold inflows will be 1/10th what they are now, so without any evidence to the contrary I don't think it's worth speculating that the rate is going to be anything but that. However, counter to what you wrote, unless the gil given by quests/leves is dramatically increased, gil received by questing will not be the main way of "catching up" for new players. The only real way players are going to catch up, is through obtaining raw type materials in the economy that are valuable and selling those to players with a large gil supply. Point being, if you do a leve now that rewards you 3,000 gil and takes you 10 minutes to do, versus farming 5-10 boar leathers in that same time, each which sell for 6,000 gold. Players have had so much time amassing gil through the convential means that the really only feasible way for a new player to break into the economy is through selling items, questing will make an extremely minor impact on the amount of gil these players will obtain.
The second point is also invalid, because over time the two economies over a long enough period of time, should reach an equilibrium. This is because in your example, the Wutai money supply is going to be having millions and millions sucked out of its economy by the AH tax, while on "Fairy" a paltry amount of gil in comparison will be taken out. Over time they should balance out and it's not really unfair since it's % based.