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  1. #81
    Player
    ShinigamiKayla's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aarin View Post
    so the little gil i have on me now will be reduced to be even less . . . . wow... thats........ So the 8k gil I have on me will become 800 gil . . . . . . . . . . . talk about making the poorer even poorer lol
    ... how does it make you poorer... that 800gil is worth the 8k it is now... all the reduction is doing is making it so money isnt such a large number... so that 1 gil is not something so small... that 1 gil can buy a soda instead of having 100gil for a soda! they are not making anyone richer or poorer >_> they are just making numbers smaller
    (1)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  2. #82
    Player
    hideka's Avatar
    Join Date
    Sep 2012
    Posts
    132
    Character
    Hideka Valheim
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    for anyone who HASNT noticed the gil cap has been reduced for only one reason. the game is being relaunched; in what MMO have you ever played where is impossible to purchase decent low level gear equips with the cash you earn? i started this game about 2 weeks ago and noticed that the game is HORRIDLY imbalanced for the current market. 10k-50k for level 1-30 gear. as a new player it was nigh impossible to get gear using standard methods. without gear, game progression cannot be easily made; when this happens people quit the game. yoshi P is just trying to prep the economy for a new player base. be greatfull he didnt leave the gill at its current cap and just wipe you all down to 1/10th of your current gil.
    (0)

  3. #83
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by hideka View Post
    for anyone who HASNT noticed the gil cap has been reduced for only one reason.
    the cap ISN'T being reduced:

    5. The maximum amount of gil that a player can possess will not change from 999,999,999.
    http://lodestone.finalfantasyxiv.com...e956cb586363ab

    Currency values are changing, not the gil cap.
    (0)

  4. #84
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    I don't see the economy remaining the same in ARR as it is now, prices will fall however it very well may take some time. Something to also consider, SE may be waiting until when the servers go down to do a mass-ban of gil-sellers. I could be giving them too much credit there, but what if they were waiting until the servers go down to weed through the accounts labeled as gil-sellers? Wouldn't that deal a pretty devastating blow? SE may have been monitoring all accounts that have been botting, selling gil, watching where that gil goes, and the characters involved. And then when the servers come back online for ARR it's bye-bye gil-seller accounts. I know, wishful thinking I guess...

    Anyway, on-topic again I do believe people will attempt to sell at inflated prices. Meanwhile things will slow to a crawl until eventually they get wise and start lowering the price. It might remain high for awhile, but eventually it will drop and taper off to a new standard price. Demand will probably be pretty high depending on how big of a success the launch for ARR is. Means big money opportunities for crafters, likely bigger ones for gatherers. All-in-all, you'll just have to wait and see how it goes. Inflation will exist, there's no doubt there. However over time it will drop to a more reasonable price. It does when new items are introduced, it will here.
    (0)


  5. #85
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    I think the economy in the game will get worse, even if our Gil is being denominated prices in 2.0 will somewhat be relatively higher than what it is in 1.0. I'm a heavy seller on the ah and this is how I see it going. I'm sure more heavy Gil holders will do the same.

    For example.

    in 1.0 say a dark steel body is 1m arm and people commonly buys it, your paying the price of 1m right. And you have muliti mill in your inventory.

    But in 2.0 theoretically that would be equivalent to 100k and you have multi thousands same as millions but denominated.
    However thought in 2.0 as a sell we hqve a different mentality of 1mil price with multiple millions in our inventory.
    So us seller would ideally in 2.0 put that same armorer up for something on the lines from 100k-150k and coming from Gil mindset in 1.0 players are going to buy it without realizing that they are spending 0-50k more or in 1.0 0-500k more for the item. So intern we will be paying more than what we would of in 1.0.
    (0)

  6. #86
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Meier View Post
    I think the economy in the game will get worse, even if our Gil is being denominated prices in 2.0 will somewhat be relatively higher than what it is in 1.0. I'm a heavy seller on the ah and this is how I see it going. I'm sure more heavy Gil holders will do the same.

    For example.

    in 1.0 say a dark steel body is 1m arm and people commonly buys it, your paying the price of 1m right. And you have muliti mill in your inventory.

    But in 2.0 theoretically that would be equivalent to 100k and you have multi thousands same as millions but denominated.
    However thought in 2.0 as a sell we hqve a different mentality of 1mil price with multiple millions in our inventory.
    So us seller would ideally in 2.0 put that same armorer up for something on the lines from 100k-150k and coming from Gil mindset in 1.0 players are going to buy it without realizing that they are spending 0-50k more or in 1.0 0-500k more for the item. So intern we will be paying more than what we would of in 1.0.
    What you just said makes an assumption without any logical progression from point A to B. You basically just said "I believe prices will be inflated in 2.0 because prices will be inflated in 2.0."

    If you truly do sell on the wards then you must know that there is always competition to be the lowest asking price and make the sale before the next guy. A free market finds the median by itself 100% of the time.

  7. #87
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Wynn View Post
    What you just said makes an assumption without any logical progression from point A to B. You basically just said "I believe prices will be inflated in 2.0 because prices will be inflated in 2.0."

    If you truly do sell on the wards then you must know that there is always competition to be the lowest asking price and make the sale before the next guy. A free market finds the median by itself 100% of the time.
    that is true but from my experience most Gil making come comes from material items than it does from full crafted ones like ingots plate fish rather than body legs weapons. People strive to get the best gear as possible hence instance but and alternative to instances is HQ gear to which to meld on. People have an underlying feel of say being a special snow flake. So if you take my example from above and apply to low common items such as ore fiber and beyond prices are still going to be a little higher than what they are now. Like someone pointed out in another thread about shards.

    Shards sell for roughly 80-100g a pop. In 2.0 people are not really going to sell for 8-10gil they are mostly going to try to sell at 11-20g a pop.
    (0)
    Last edited by Meier; 10-03-2012 at 10:54 PM.

  8. #88
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    The price of your darksteel body can even drastically change in ARR without the gil reduction.
    How many mats can you gather in a hour in ARR? (gathering change)
    How good can you craft this one HQ mat for the finished gear? (crafting change)
    How fast can you get the recipe in your recipe book? (the recipe can be a quest reward)
    How many other crafters craft the same gear and are willing to win the undercutting contest? (first sell win)

    People who think the prices would be 1:1 without the gil reduction are living in an illusion.
    (2)
    Last edited by Felis; 10-03-2012 at 11:06 PM.

  9. #89
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Even without the redenomination you'd see changes in values of practically every item. All of the systems are being remade, in addition to new systems, which means the demand for practically all items will change and thus the price. We have to re-evaluate what everything is really worth in 2.0. The redenomination gives players even more incentive to do so though.

    Sellers will have incentive to sell at lower prices because from day 1 there will be people selling for the new prices, including new players who don't know the old prices and are working entirely on the 2.0 gil rate.
    (1)

  10. #90
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Felis View Post
    The price of your darksteel body can even drastically change in ARR without the gil reduction.
    How many mats can you gather in a hour in ARR? (gathering change)
    How good can you craft this one HQ mat for the finished gear? (crafting change)
    How fast can you get the recipe in your recipe book? (the recipe can be a quest reward)
    How many other crafters craft the same gear and are willing to win the undercutting contest? (first sell win)

    People who think the prices would be 1:1 without the gil reduction are living in an illusion.
    Exactly.

    Not only that, but the prices will also be re-evaluated due to:
    • Changes to Classes, Jobs and the battle system (materia/melded prices esp effected by this)
    • Influx of new players
    • The introduction of a new class.
    • Revamped dungeons and primal fights.
    • Introduction of new items.
    • Possible stat changes on existing items (Dzemael Darkhold drops, AF, etc..)

    ARR is the prime opportunity for SE to re-value the gil as everything else in the markets will be chaotic until players begin to sort out the new market value of everything.
    (1)
    Last edited by Zantetsuken; 10-03-2012 at 11:23 PM.

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