why would you want to? you get 7 mules free of charge then 1 retainer per mule.


why would you want to? you get 7 mules free of charge then 1 retainer per mule.

I've never played with a mule so correct me if I am wrong but wouldn't this mean I have to send mats/gear to my mule and then to get it back I have to log off, log on as mule, get the mats/gear, send it to my main, log off, log on as my main, pick it up... I would be happy to pay for extra retainer(s) to not have to log off my main.

i have all cratf class on 50 and is very hard to work out on the existence system. has to npced complete inventory just to change class... can you make loot a direnrent inventory from armor and from loot inventory refined items jump into cratf inventory soo we have 100 slots only for gear...


I'll just leave this here.
http://lodestone.finalfantasyxiv.com.../campaign.html* All subscription fees are subject to change in accordance with the terms of the FINAL FANTASY XIV User Agreement.
Note: Pricing for other features, including longer billing cycles and Retainer Characters, have not yet been decided.




Thanks Firon.![]()
Yah, I remember reading that note when it came out. Now that we're much closer to 2.0, and SE made a topic about your Inventory Reduction, I was hoping we'd get some clarification on this aspect.
If nothing else, I hope the option to buy extra retainers is available and ready to go when 2.0 launches.
I remember reading somewhere that the plan is to have one gear set for each class, although they'll be earned through some quest or something.


mine are filled with junk too atm. We'll have to wait and see how many items are kept/lost. Besides, the market wards are already full to bursting, do you really want to give ppl the excuse to hog the remaining space?



I would like to see an answer on this as well.
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