Results -9 to 0 of 14

Threaded View

  1. #4
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Yves View Post
    ...which makes it inherently the opposite when using the English language. ^^

    P1: Surplus in the XIV world is either a penalty that is imposed upon players for playing (A) or a reward imposed upon players not playing (B).
    P2: Surplus in the XIV world, as it stands now, is not a penalty imposed upon players for playing (A).
    C: Therefore surplus in the XIV world, as it stands now, is a reward imposed upon players for not playing.

    P1: A > B
    P2: ~A
    C: -> B

    Boole says this passes.
    get bonus -> Play too much -> Bonus used up -> get less EXP
    Unless you're leveling up constantly, it's pretty easy to have bonus on all the time, thus a 'penalty' is imposed on you for playing too much (long enough to use up the "bonus.")
    -or-
    get "normal" exp -> play too much -> enter "surplus" -> get less Exp

    The difference between the two is subtle at best.

    You know, WoW did this too after beta, they had a 'fatigued" EXP tier, then people coplained, so they made "fatigued" the normal tier and called what used to be the normal tier "rested EXP" and everyone was happy even though they didn't actually change the parameters of the system at all.

    When a bonus tends to be active more often than not, you become used to it, so you start to perceive the time without the bonus as a penalty.

    Granted, in FFXIV, surplus was a little different, because it was possible to go down to zero EXP gain, whereas that's no longer possible. Just saying, these two things aren't really as different as people perceive them to be.
    (3)
    Last edited by Alhanelem; 10-03-2012 at 12:14 PM.