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  1. #1
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Some suggestion's, mostly graphical effects.

    * Swimming fishes in the water streams. (maybe the actual fish that you can catch there?)

    * Water puddles when it rains. (when rain stops, the puddles fade away, maybe add some raindrop effects in the puddles / streams too)
    * Visual weather effects on the UI, when it's Windy, maybe some leaves, grass can get stuck on the screen. (for a few seconds)
    - Sandstorm effect on UI / screen, sand-grains getting stuck on the screen... etc (you get the general idea)

    * When it snows... actual snow on the ground, wich also leaves foot-prints when stepping in it.

    - Option to turn these extra effect on / off ofcourse.

    Areas:

    * Some Heavy-fogged / misty - magical forest much like in FFXI.
    * A proper desert / dunes area.
    * An area with some real heavy / wild snowstorms, im talking Epic Nordic Winters, with frost & reflective ice cystals here & there.

    I personally like "Cassiopeia Hollow" but it feels abit empty, there's no hidden treasure chests,
    no NM's and its abit too dark in places.


    Monsters:

    Sandworms that lurk below the Thanalan desert region.
    - visually you can see them digging around underneath from the moving crust in the ground where it is,
    it dosent have to be a massive sandworm , a medium-small one would be cool too,
    but everyone like insanely massive too i guess.

    Rabbit, i miss the rabbits, mandragoras & tonberrys.

    Other:

    I totally agree with Ruin's areas, its a must have.
    Infact maybe ruins in various regions hidden somewhere.

    I would also like to see more island areas, even if it means taking a short boat ride to it.
    (or perhaps my own company ship)
    Hell, why not make our companys own a small island? Pirate Cove Here we come Yarrrr!!!!

    Finally, id like to see some more Houses, even small huts here & there in the great field areas, like in coerthas.
    Maybe a few npc could live there, maybe some quest givers to Field-gatherers.

    - I <3 Coerthas ! ^.^)b
    (13)
    Last edited by Laughlyn; 04-13-2011 at 08:28 AM. Reason: typos

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  2. #2
    Player

    Join Date
    Apr 2011
    Posts
    1
    Quote Originally Posted by Laughlyn View Post
    Some suggestion's, mostly graphical effects.

    * Swimming fishes in the water streams. (maybe the actual fish that you can catch there?)

    * Water puddles when it rains. (when rain stops, the puddles fade away, maybe add some raindrop effects in the puddles / streams too)
    * Visual weather effects on the UI, when it's Windy, maybe some leaves, grass can get stuck on the screen. (for a few seconds)
    - Sandstorm effect on UI / screen, sand-grains getting stuck on the screen... etc (you get the general idea)

    * When it snows... actual snow on the ground, wich also leaves foot-prints when stepping in it.

    - Option to turn these extra effect on / off ofcourse.

    Areas:

    * Some Heavy-fogged / misty - magical forest much like in FFXI.
    * A proper desert / dunes area.
    * An area with some real heavy / wild snowstorms, im talking Epic Nordic Winters, with frost & reflective ice cystals here & there.

    I personally like "Cassiopeia Hollow" but it feels abit empty, there's no hidden treasure chests,
    no NM's and its abit too dark in places.


    Monsters:

    Sandworms that lurk below the Thanalan desert region.
    - visually you can see them digging around underneath from the moving crust in the ground where it is,
    it dosent have to be a massive sandworm , a medium-small one would be cool too,
    but everyone like insanely massive too i guess.

    Rabbit, i miss the rabbits, mandragoras & tonberrys.

    Other:

    I totally agree with Ruin's areas, its a must have.
    Infact maybe ruins in various regions hidden somewhere.

    I would also like to see more island areas, even if it means taking a short boat ride to it.
    (or perhaps my own company ship)
    Hell, why not make our companys own a small island? Pirate Cove Here we come Yarrrr!!!!

    Finally, id like to see some more Houses, even small huts here & there in the great field areas, like in coerthas.
    Maybe a few npc could live there, maybe some quest givers to Field-gatherers.

    - I <3 Coerthas ! ^.^)b
    Wow great post! I know some people may find it annoying to have stuff flying into their screen while on a windy day or a sandstorm but I think that would be really epic feeling. Of course you said to have the option to turn it on or off and thats really smart too. Not only does it give more player options for the environments but it also helps for people and dev teams to make the game usable for lower type systems. Very Good Post!
    (8)

  3. #3
    Player
    Lilith's Avatar
    Join Date
    Mar 2011
    Posts
    102
    Character
    Lilith Higoshi
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Overall:
    - Seasons:
    Fall: Falling leaves, bare plants etc.
    Winter: Snow that covers the ground and bare trees, and trails of steps in the snow. Animals that didn't survive the winter.
    Spring: everything that blossoms, mobs defending their cubs.
    Summer: Real sunshine afecting shadows and being really bright (like just before you come out of a tunnel transition effect)
    Same music but reworked a bit to match the seaons' feel.

    - Wandering animals that are curious, but actually become afraid and run away when close to a fight.

    - Do something interesting with the random caves.

    Gridania:
    - Holes in the trees to secret underground tunneling "mole" race.
    - Villages / pathways in the trees
    (6)