Quote Originally Posted by Valmonte View Post
Models don't have as much depth as the models in 1.0. this shouldn't come as a surprise, i said a year ago in a ps3 related post that due to PS3 memory constraints texture depth was going to take a hit.
could you please provide comparison, with detailed explanation? Im really confused what people say about rough model/plasticky/cartoony. I just see the new engine has more cell shading for the models, and I think its better than what we have now.