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  1. #1
    Player
    BotenAnna's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    136
    Character
    Lady Gaga
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Shougun View Post
    Breaking and Splintering, sounds like a good community lol. Keep in mind regardless of FC size you can alliance yourself with other FC. Which will keep managing numbers easier. Managing a guild of a 50+ actives is already like having another real life job - put that shit on your résumé. Even having only 10 people talk at once makes reading guild chat insane, I dont see why people would want 100+ people unless they plan on inviting people like they do on Facebook (or want to have a collection of inactives).

    Though I think for being able to move from LS to FC seamlessly (1.0 players) they should make the limit on FC the same as 1.0's LS limit.

    Also to reiterate what SE has already said. LS will become chat channels, if you want to social network- use a LS ("Chat Channels"). FC are more like your statics, being a part of them has tangible benefits.
    No, breaking the shell because there's no way to oust people who haven't logged in a long time due to terrible technical restrictions and forming splinter/additional shells because they fill up and you can't have more. The community is fine, other than having to deal with terrible restrictions that shouldn't be there in an online game in 2012.

    And we run things just fine, thanks, just because organizing a large group is a challenge you don't feel you'd be up for doesn't mean that others aren't.

    And otherwise as for everyone else thinking that 100 is a "reasonable" limit, remember that other people play games for different reasons and for different experiences than you, and it's pretty terrible to run your mouth about how you think everyone should be forced to fit your vision. Some of us like to be in and run gigantic megaguilds, others don't. I'd be equally against content that was incredibly biased toward large guilds over small ones because there's something to be said for all sizes of guild.
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    Last edited by BotenAnna; 09-28-2012 at 12:55 PM.

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by BotenAnna View Post
    No, breaking the shell because there's no way to oust people who haven't logged in a long time due to terrible technical restrictions and forming splinter/additional shells because they fill up and you can't have more. The community is fine, other than having to deal with terrible restrictions that shouldn't be there in an online game in 2012.

    And we run things just fine, thanks, just because organizing a large group is a challenge you don't feel you'd be up for doesn't mean that others aren't.

    And otherwise as for everyone else thinking that 100 is a "reasonable" limit, remember that other people play games for different reasons and for different experiences than you, and it's pretty terrible to run your mouth about how you think everyone should be forced to fit your vision. Some of us like to be in and run gigantic megaguilds, others don't. I'd be equally against content that was incredibly biased toward large guilds over small ones because there's something to be said for all sizes of guild.

    Lol they arent my caps, I'm just giving my reasons why SE is doing it.

    Guilds = FC = tight knit community you play with frequently.

    Link Shells = Chat Channels = ... chat channels.
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  3. #3
    Player
    MerlinOmniking's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    81
    Character
    Oki Omni
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shougun View Post
    Lol they arent my caps, I'm just giving my reasons why SE is doing it.

    Guilds = FC = tight knit community you play with frequently.

    Link Shells = Chat Channels = ... chat channels.
    Linkshells = tight knit community you play with frequently <,< = Guilds i see no change other than 4 leaders having a bigger inventory space than the non-leader of said guild
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    ll "Have fun and do not make stupid fights you cannot win" ll