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  1. #31
    Player
    leomax's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    351
    Character
    Roranora Nonanora
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    I really like how Wada asked some probing questions, like at the end when he asked why one of the chars was running on the spot, YP didn't seem to answer the question though, is this going to be the norm at release? Would love some clarification.

    Also I'm still not sure about gear sets and needing duplicate gear, that is just a step backwards to me. I know you can create macros to bypass this but meh, not liking that at all.

    I know its pre alpha and we just won't know until we test it ourselves in beta.

    I'm also a little bummed about the worlds being separated, I know YP says players can choose if they want to play on a JP/NA server etc, but we all know as well as he does deep down the majority of us will choose their region, and while I think its going to be better in the long run its still very sad that after all this time its going to change quite dramatically and that europe will get the short end of the stick as so many different languages, though that has never really bothered me but its always a struggle trying to convince people that you as a player is more than comfortable doing said content from sheer experience via the auto translator. the timezones are so distant its just not healthy for many players to not be playing in their primetime to get things done.

    I do love these 90min live letters though, can't wait to see some character creation and the benchmarks!
    (4)
    Last edited by leomax; 09-28-2012 at 02:56 AM.

  2. #32
    It's possible, lots of post release MMOs have 'treadmill inertia' these days.
    (0)

  3. #33
    Player
    leomax's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    351
    Character
    Roranora Nonanora
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Elexia View Post
    It's possible, lots of post release MMOs have 'treadmill inertia' these days.
    This is what I'm worried about though, I really don't want SE to bow down to these western mmos, I'm sure its to do with lag on getting abilitys off or w/e if you get my drift.

    Maybe I'm in the minority but this is why I play XI/XIV only, I'm very nit picky when it comes so simple things to the eye like character movements and realism, well I wouldn't even call it that, I think think its half assed work, I really hope they can find a work around or fine tune that treadmill stuff somehow.

    I have played so many other mmos in the past and they all have the same woeful controls and character movements, maybe some of this stems to me starting out with a SE mmo and getting used to it but meh it looks awful. ; ;
    (7)

  4. #34
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I think it was a bug like the missing miqo'te tails
    (0)

  5. #35
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Felis View Post
    I think it was a bug like the missing miqo'te tails
    Not a bug, just an unfinished product.
    (2)

  6. #36
    As am I and you are definitely in the miniority based on any topics regarding XIV's graphics lol. I've played a ton of MMOs and none have paid attention to the small details as much as XI and XIV did. XIV has it's problems, but the fact your character can track something with both their eyes and head working separately is attention to detail very few offline games even utilize.

    Starting off with SE's MMOs is likely why, but the fact WoW got popular is the other reason why every MMO is essentially the same, since prior to XI and WoW MMOs were trying to have their own identity..nowadays it's just "who can make the most money through subs."

    Hell, AN will make a killing off people that simply want to have the commander ability and don't want to grind for it lol.
    (4)

  7. #37
    Player

    Join Date
    Jan 2012
    Posts
    523
    Quote Originally Posted by leomax View Post
    I really like how Wada asked some probing questions, like at the end when he asked why one of the chars was running on the spot, YP didn't seem to answer the question though, is this going to be the norm at release? Would love some clarification.

    Also I'm still not sure about gear sets and needing duplicate gear, that is just a step backwards to me. I know you can create macros to bypass this but meh, not liking that at all.

    I know its pre alpha and we just won't know until we test it ourselves in beta.

    I'm also a little bummed about the worlds being separated, I know YP says players can choose if they want to play on a JP/NA server etc, but we all know as well as he does deep down the majority of us will choose their region, and while I think its going to be better in the long run its still very sad that after all this time its going to change quite dramatically and that europe will get the short end of the stick as so many different languages, though that has never really bothered me but its always a struggle trying to convince people that you as a player is more than comfortable doing said content from sheer experience via the auto translator. the timezones are so distant its just not healthy for many players to not be playing in their primetime to get things done.

    I do love these 90min live letters though, can't wait to see some character creation and the benchmarks!
    He probably just let it slide because he have been saying throughout the video that the there were still errors and bugs in that version and even commented on why the tails were missing. Maybe he just thought "it's a unfinished game, I can't be arsed to comment on every little bug that comes up". I think that thing was due to lag or latency since it only affected other players and not his character. But I guess we'll see.
    (1)

  8. #38
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Have you read, that Ala Mhigo and Ishgard will be introduced with an expansion?

    so there is hope for those who thought that ishgard got destroyed by dalamud

    Quote Originally Posted by Jinrya-Geki View Post
    Looks like spell damage got nerfed alot. Conjurer took forever to kill that plant.

    Makes me nervous for Black Mage/Thaumaturge.

    they balance the new combat system and skills right now.. its alpha.... X.X

    Quote Originally Posted by leomax View Post
    I have played so many other mmos in the past and they all have the same woeful controls and character movements, maybe some of this stems to me starting out with a SE mmo and getting used to it but meh it looks awful. ; ;
    well for me personally.. i LOVE the new casting animations.. its just great.

    better than those static (almost non existing) casting animation right now.
    (0)
    Last edited by Tonkra; 09-28-2012 at 03:14 AM.

  9. #39
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Still watching it, I'm not very far in, but HOLY CRAP @ Gathering changes! About time we can just pick what we want to go for. No more stupid Hot & Cold mini-game either, omg I love it <3 This is so much better.

    Can't wait to see how they've changed fishing. I like the crafting changes too for the most part, though it might become a lot harder to HQ higher level recipes with this change.
    (3)

  10. #40
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jinrya-Geki View Post
    Looks like spell damage got nerfed alot. Conjurer took forever to kill that plant.

    Makes me nervous for Black Mage/Thaumaturge.
    The plant interrupted him often.
    And didn't people want longer fights? ^^
    (1)

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