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  1. #1
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100

    Sidequests and voice acting

    I decided I would share my thoughts on this topic, since I'm curious what others think. We have heard in numerous interviews that quests outside of the main storyline quests will not be voice-acted. That said, I completely understand the idea behind not voice acting every single quest a la SWTOR, so that in exchange we get more quests. In fact, I support it, especially if it means the voice acting that we DO get is high quality. However, I thought I would voice (lol) my support for having -limited- voice acting in sidequests. Like, just record various simple lines such as "Hello there", "Nice to meet you", "Thank you", etc, and have NPCs say these lines when you initiate conversation with them. It's fine if you reuse the same voices for different NPCs, too, as long as you have some variety. Maybe a few different voices for each race.

    This, to me, goes a long way in making the world and people seem more "alive" (something that the development team has already stated will happen), as opposed to the current version where everyone is silent. I also think it's a good compromise that shouldn't consume very much time, resources, or money to implement. Another idea if you really want to get fancy is hearing NPCs have faint conversations as you walk by, kind of like FFXIII.
    (4)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by CSLionheart View Post
    I decided I would share my thoughts on this topic, since I'm curious what others think. We have heard in numerous interviews that quests outside of the main storyline quests will not be voice-acted. That said, I completely understand the idea behind not voice acting every single quest a la SWTOR, so that in exchange we get more quests. In fact, I support it, especially if it means the voice acting that we DO get is high quality. However, I thought I would voice (lol) my support for having -limited- voice acting in sidequests. Like, just record various simple lines such as "Hello there", "Nice to meet you", "Thank you", etc, and have NPCs say these lines when you initiate conversation with them. It's fine if you reuse the same voices for different NPCs, too, as long as you have some variety. Maybe a few different voices for each race.

    This, to me, goes a long way in making the world and people seem more "alive" (something that the development team has already stated will happen), as opposed to the current version where everyone is silent. I also think it's a good compromise that shouldn't consume very much time, resources, or money to implement. Another idea if you really want to get fancy is hearing NPCs have faint conversations as you walk by, kind of like FFXIII.
    Would love to see a mod that adds Zelda like sounds to npcs while talking.. XD

    (But adding generic greetings, some conversation to the npc crowds walking around, to shop keepers, and faint conversations in the background (including city activity) would be awesome !!

    http://youtu.be/p8H_XmMYN-s
    http://youtu.be/20j-o06dp0g
    )
    (1)
    Last edited by Shougun; 09-25-2012 at 08:16 AM.

  3. #3
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I don't see a problem with them putting in one liners for shop npc's etc

    like for example when you talk to one they'll say "hello there!"
    (1)

  4. #4
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Time is money friend !
    (3)

  5. #5
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I'd rather see cutscenes with music in quests than flavor textboxes.
    Voice acting I don't care for at all.

    The presentation of story in current version apart from the handful of main missions is really really bad. At this point XIV is probably the least interesting when it comes to this stuff that SE is so known for getting it right.
    (0)

  6. #6
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'd like if we could at least get grunts, laughs, yells, etc for NPCs. One liners would be nice though.....at least for unique NPCs.
    (0)

  7. #7
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Seif View Post
    I'd rather see cutscenes with music in quests than flavor textboxes.
    Voice acting I don't care for at all.
    I'm pretty sure every semi-major quest has cutscenes with music in them. The only ones that don't are the "go here and kill 5 of these" quests but that seems pretty unnecessary to me.
    (0)