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  1. #1
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Our linkshell has around 100 active members, so this would suck.
    (1)

  2. #2
    Quote Originally Posted by Dreamer View Post
    Our linkshell has around 100 active members, so this would suck.
    Ditto. Its one of the questions I asked in my GENERAL QUESTIONS FOR THE FF14 STAFF & YOSHI-P. I really hope it doesn't mean what it sounds like. I do suspect it is a case of integration with the companies though.
    (0)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  3. #3
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Like i tried to state earlier, but the trolls and harassers just couldn't resist trolling and harassing...

    This change will do nothing but make people who actually do content in larger groups, and enjoy it, leave. There are far better solutions to the problem they think they have than capping group size at 8; like say reducing sp for each group member above 8 until at current max (15 I believe) the SP that each person gets from killing a mob is no different than the SP they would have gotten solo.

    That fixes the "zerg grind" issue, while still allowing people who enjoy larger groups to play the game as they have been since release.
    (0)

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Mishakai View Post
    Like i tried to state earlier, but the trolls and harassers just couldn't resist trolling and harassing...

    This change will do nothing but make people who actually do content in larger groups, and enjoy it, leave. There are far better solutions to the problem they think they have than capping group size at 8; like say reducing sp for each group member above 8 until at current max (15 I believe) the SP that each person gets from killing a mob is no different than the SP they would have gotten solo.

    That fixes the "zerg grind" issue, while still allowing people who enjoy larger groups to play the game as they have been since release.
    This thread is about LS sizes not group sizes.... don't summon the moderator . Oh too late.
    (0)