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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    174
    One problem with the proposed system: it doesn't allow ad-hoc cooperative play without formal party forming.
    More simply: if I ran past you and see you're struggling with a mob, I can't actually help you kill it.
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  2. #2
    Player
    Jin_'s Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    98
    Character
    Jin Sing
    World
    Excalibur
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Naqaj View Post
    One problem with the proposed system: it doesn't allow ad-hoc cooperative play without formal party forming.
    More simply: if I ran past you and see you're struggling with a mob, I can't actually help you kill it.
    FFXI (oh dear lord excuse the reference) had "Call for Help!" and nobody gained sp (xp was the term), not the original claimer or the people assisting. The mobs name would turn from red (claim) to yellow (Call For Help a.k.a CFH) and it would also appear on the chat log of anybody nearby (yay for 14 having a mini map).

    Also after CFH the mob would remain yellow until full health. PLEASE DON'T ALLOW CFH ON NM/HNM THIS TIME :P
    (0)