Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast
Results 81 to 90 of 103
  1. #81
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Shougun View Post
    Functional gameplay doesn't require bad graphics. It however may require a powerful computer, never does it mean you cant have gameplay.

    SE may be out of resources to make better graphics however.

    Upcoming mmos:

    http://www.youtube.com/watch?v=TNtB5DoJ6OI

    http://www.youtube.com/watch?feature...&v=l2jZbNHa3jc


    Not saying they should look exactly like those. But SE isnt as far as it thinks in "best graphics evaah MMO"
    Is the horse in the black desert trailer doing a power slide? LOL. Shes trying out for fast and the furious medieval.
    (0)

  2. #82
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Raagnar View Post
    Is the horse in the black desert trailer doing a power slide? LOL. Shes trying out for fast and the furious medieval.
    rofl, horse drifting

    A whole new level of hardcore.
    (1)

  3. #83
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Darkhaund View Post
    yeah.. civilized.. i will not rant, complain,

    If ARR turns out to be like WoW, Rift, etc... Iwill pass
    I left those games for a reason, and I hope this does not turn like those
    same thing for me, when i see it become a game that gear > skill im out.
    (0)

  4. #84
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Lol, this thread is derailed and DONE!
    (and only took 3 pages)
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  5. #85
    Player
    Miliant's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    Basically, it all comes down to this:
    No matter how good the photo quality is, I don't want to stare at a thousand photos of the exact same red brick.
    Do you?
    (0)
    We'll take it into consideration.

  6. #86
    Player
    Makwa's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    34
    Character
    Makwa Ironwill
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by indira View Post
    same thing for me, when i see it become a game that gear > skill im out.
    I'm sorry, but wasn't 11 like that too? You have mediocre/garbage gear and you're considered crappy anyway, regardless of skill.
    For a while during TAU I had to rely on LS mates to get me merit PTs because my WAR didn't have Haidate or Hauberk, due to me maining PLD for events.
    (1)

  7. #87
    Player
    Coyohma's Avatar
    Join Date
    Mar 2011
    Posts
    70
    Character
    Coyohma Aerra
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Makwa View Post
    I'm sorry, but wasn't 11 like that too? You have mediocre/garbage gear and you're considered crappy anyway, regardless of skill.
    For a while during TAU I had to rely on LS mates to get me merit PTs because my WAR didn't have Haidate or Hauberk, due to me maining PLD for events.
    To this point XIV has become more skill based than XI, but what we know of the combat changes make ARR look like a kiddie game. TP is now handled for you. You no longer have to consider recast timers, and you're locked out for 3 seconds, lessening any gap in technical speed between players. You'll never have to worry about positional combos again, save for the opening direction.

    Unless SE is holding back a significant twist for battle in 2.0, the skill component is going to be compromised even beyond XI, and XI had other redeeming qualities that XIV has never achieved.
    (2)

  8. #88
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Coyohma View Post
    To this point XIV has become more skill based than XI, but what we know of the combat changes make ARR look like a kiddie game. TP is now handled for you. You no longer have to consider recast timers, and you're locked out for 3 seconds, lessening any gap in technical speed between players. You'll never have to worry about positional combos again, save for the opening direction.

    Unless SE is holding back a significant twist for battle in 2.0, the skill component is going to be compromised even beyond XI, and XI had other redeeming qualities that XIV has never achieved.
    ^

    I'm honestly surprised there aren't some more serious threads on the battle changes itself of late. In the end what's decided for the battle gameplay will run the extents of animation -- the more popular area of complaint, so if only for that reason alone you'd think more people would be trying to get suggestions and feedback out there.

    I wish I had some ideas already that I could put up, but it'd really help to know the sort of composition between basic and elemental, affected and affecting abilities in ARR, and so on. But, right now, it feels like Rift with a likely poor sense of ability tiers (and thereby little to compose 'tactics' or advanced 'rotations') but with a sluggishly long GCD, despite that speed was their primary concern.
    (1)

  9. #89
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    @ Coyohama

    Hate to burst your bubble here on skill lock outs... almost every game and mmo has them even some fighting games. Unless you want the current mess of hey I did all these skills during my Simian Thrash but I can't move and will be stuck for another 10 seconds. By all means create a whole new post so people can wish for bad mechanics.

    TERA, I know the game is bad in many many ascpects, is pretty much a hack/slash style mmo. They hide their "skill lock outs" within the animation, something SE needs to learn to do. One skill you slash while in the air taking no damage while your in the air.Another one is where some skills you will take less damage while doing that skill/animation. This method allowed them to build in flashier animations that lock you out but have a benefit for that lock out. The mindset used behind skills in FFXIV do not tend to follow that. The only skill there is in the game really is how to manipulate latency to your advantage.

    I.E. I did a rear attack combo on you "wwwww" and you didn't turn around. Looking at you Riot Blade.
    (0)
    Last edited by Mardel; 09-22-2012 at 05:07 PM.

  10. #90
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    It really looked like both of those korean games used the same graphics as TERA.

    The TERA graphics are nice in some areas.. but the trees (the leaves) and the graphics of the characters imo isn't that great.

    I prefer Final Fantasy XIV's graphics over TERA graphics any day.

    The characters look so much better in FFXIV
    (0)

Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast