Except properly geared melee classes can out-damage BLM. You're using a poor example, as a PLD tank can hold enmity off of BLM's spike damage.
I have harder time holding hate against Monks than I do Black Mages, and that's where the problem with your theory comes in.
If a well geared MNK or well played DRG decides to spam skills like you said, not only are they throwing some efficiency out the window by not combo'ing, they are also likely to pull too much hate and end everyone's fun.
Don't get me wrong, I respect the power of the BLM. But I also respect the potential of MNK and DRG, which you seem not to.
This may be out of topic but its not really what I've seen from the footages. TPs are being generated over time, not by your actions anymore. Perhaps it'll be a combination of both but it seems to be more like the energy system in wow or lol now. That said, its pretty much the same as stamina.No, not it's not at all lol. The new TP system is basically the same as the current TP system with a few minor adjustments. Currently TP is based on delay, so after a given time if two classes with different weapons have their delay match up they should have the same TP if they're just auto-attacking. Rates are changed with use of throwing weapons, TP abilities and missing. The new system just evens out everyone's TP generation rate and no longer penalizes you for missing.
not really there since if you're engaged in battle you won't regen. They explained it's like MP if you're locked in battle it won't come back so you can use it all up in a matter of seconds if you don't use it wisely. Just the same with mp if you have your weapon out.
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
Except in videos we've seen, you DO regen TP mid-battle. It's based on time now, not actions.
ah I see then. From what i gathered from their explaination it would be like mp it only regens when you're out of ready. Thanks ^_^
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
This might change in V2.0 too. Now, don't quote me on that, but I think I have read or heard in a video that casters will now use spells only in active mode. Because of that, it may be possible that your MP regen while in active mode too.
I can already see if they do that that it may become annoying to play as whm especally when having to cast buffs the weapon for a whm and blm is really just for show but *shrug* if they do that we'll have to adapt
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
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