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  1. #11
    Player
    Darkhaund's Avatar
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    Oct 2011
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    Ul'dah
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    Darkhaund Krull
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    Sargatanas
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    Thaumaturge Lv 50
    Problem is that no matter what you do, you wont please everyone.

    How many threads do you guys think we will see about "brink 1.0 back" ..... just wait and see.
    (2)

  2. #12
    Quote Originally Posted by Darkhaund View Post
    Problem is that no matter what you do, you wont please everyone.

    How many threads do you guys think we will see about "brink 1.0 back" ..... just wait and see.
    We'll see plenty threads about it, initially out of missing 1.0 then because ARR will feel like the "same ole same ole", regardless of how badly it will fail or do ok, It was Yoshi's first attempt and he can only move up from that.
    (0)

  3. #13
    Player
    Shougun's Avatar
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    Jan 2012
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    Wubrant Drakesbane
    World
    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Platinumstorm View Post
    I agree that SE is going overboard with the "best ever looking mmo," but those games you listed have the visual design aspects that turned off so many people from 1.0, especially the second one. Outside of the heavy trailer editing, all I see are empty fields.
    Besides the new grid zone, all I see are still empty fields (with hardly any flora..) lol

    @Elexia still your points have no bearing on why korean mmo's cant be used as an example. Sure Tera flopped, but so did FFXIV, and honestly FFXI didnt do so hot either (sure its still going, SE fans are pretty hardcore - but its not extremely popular or some such).
    (0)
    Last edited by Shougun; 09-21-2012 at 01:56 AM.

  4. #14
    Player
    Darkhaund's Avatar
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    Character
    Darkhaund Krull
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    Sargatanas
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    Thaumaturge Lv 50
    That is what I AM AFFRAID.... like somone mentioned WoW has rich lore but fails MISERABLY at story telling.

    Tell me.. how many of you really loved FFXI's story telling?
    CoP was amazing and os was WotG. I loved that about 11 and So far the way the story is presented here is great.

    WoW, Rift and those games are basically:

    "go kill A mob and gather X number of horns etc" rinse and repeat.

    Do we ant that in ARR?
    (5)

  5. #15
    Player
    Taika's Avatar
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    Mar 2011
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    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Same feelings here. I guess this might sound weird to some people here, but I've been actually enjoying the game we currently have and latest content additions (last storyline fights, Garuda, AV and CC, Relic quest) have been the kind of things I enjoy doing in a MMORPG. I've especially enjoyed the long-term-goal type of character progression and the slower, more strategy style kind of battle system.

    With every interview I read about 2.0 I'm losing a tiny bit of my hope for the new version. I'm afraid they're going to the wide audience general MMO type of direction, heading towards a field where they can't really compete. And at the same time, the game seems to be losing certain kind of play style, the thing that makes it enjoyable for me.

    To me, game graphics and the artistic style are also very important things in a game. They were one of the biggest reasons I fell in love with the Final Fantasy series as a kid and they're something FF series can always have been proud of. 2.0 however seems to be below the MMO standard these days, and that makes me sad. I can't look at those screenshots and videos and think "oh, what a beautiful world, I can't way to explore it!" Instead I think "I hope it doesn't really look that bad". It might even be something that will make me quit the game (well, not continue in 2.0).

    People are saying "well we knew graphics would get a downgrade". Well, I didn't. At least I couldn't expect anything like this. As Darkhaund wrote in the OP, it's two years after the release of 1.0, it doesn't make sense to me that they would take steps backward.
    (21)

  6. #16
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Darkhaund View Post
    That is what I AM AFFRAID.... like somone mentioned WoW has rich lore but fails MISERABLY at story telling.

    Tell me.. how many of you really loved FFXI's story telling?
    CoP was amazing and os was WotG. I loved that about 11 and So far the way the story is presented here is great.

    WoW, Rift and those games are basically:

    "go kill A mob and gather X number of horns etc" rinse and repeat.

    Do we ant that in ARR?
    Does it please you to hear that they have added a substantial amount of new quests?

    That scared me.. whenever a company says that they usually mean - more cp.
    (0)
    Last edited by Shougun; 09-21-2012 at 02:00 AM.

  7. #17
    That's what everyone is saying Evy, however those who say that are wrong for believing it because "It progresses the game so you should be perfectly fine with step backwards as long as the gameplay is better."

    Gamers settle for less these days, which is why DLC is so popular. That shouldn't and wouldn't have flown when gaming was more than a cash grab.

    Quote Originally Posted by Shougun View Post
    Does it please you to hear that they have added a unsubstantial amount of new quests?

    That scared me.. whenever a company says that they usually mean - more cp.
    Quest Grinding, this is exactly what it means. The same quest 720 times in each city and quest hub you visit.
    (4)
    Last edited by Elexia; 09-21-2012 at 02:01 AM.

  8. #18
    Player
    Darkhaund's Avatar
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    Oct 2011
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    Ul'dah
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    Character
    Darkhaund Krull
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    Sargatanas
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    Thaumaturge Lv 50
    I totally agree.

    Final Fantasy has it nich core members but I THINK THAT given the recent financial problems SE is having and the "failures" of 13 and 14 they have to grab a larger audience and I think that is why they are making FF14 a more "generic" MMO.

    Just as you, the more and more info they give out, the more I start to wonder if i will like it.
    I also enjoy the game at it current state...

    I dont want in ARR to have the SAME quest but with differnet "colors"

    Uldah: go kill 10 coblyls
    Grid: go kill 10 rabbits
    limsa: go kill 10 bugs

    rinse and repeat
    (0)
    Last edited by Darkhaund; 09-21-2012 at 02:03 AM.

  9. #19
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    LL
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    Quote Originally Posted by Darkhaund View Post
    yeah.. civilized.. i will not rant, complain,

    If ARR turns out to be like WoW, Rift, etc... Iwill pass
    I left those games for a reason, and I hope this does not turn like those
    This game is definitely going WoW direction bro. Quest to level= WoW, Its clear to see that SE is going the money hungry route.
    (2)

  10. #20
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    Quote Originally Posted by Shougun View Post
    Functional gameplay doesn't require bad graphics. It however may require a powerful computer, never does it mean you cant have gameplay.

    SE may be out of resources to make better graphics however.


    Upcoming mmos:

    http://www.youtube.com/watch?v=TNtB5DoJ6OI

    http://www.youtube.com/watch?feature...&v=l2jZbNHa3jc


    Not saying they should look exactly like those. But SE isnt as far as it thinks in "best graphics evaah MMO"
    Shougun GREAT FINDS, I'll be following those closely that desert game looks amazing with that combat style!
    (1)

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