Lore wise goblins are mostly friendly, as well as Sylphs and Quifims or whatever are those things that work on the limsa lominsa ships, which is why there are almost no aggro enemies from these races. Makes a lot of sense.
In other words:
No.
Lore wise goblins are mostly friendly, as well as Sylphs and Quifims or whatever are those things that work on the limsa lominsa ships, which is why there are almost no aggro enemies from these races. Makes a lot of sense.
In other words:
No.
Well elementals are pretty docile unless you fuck up..yet there were still a fair bit that'll wreck you for the sake of it.
I took down an Air Elemental before as a THF20...fight took 5 minutes >_> And yes, I soloed it because I needed Wind Crystals for crafting at the time. Elementals in FFXI were a pain. They float by you but as soon as you use magic, they were like "!!!" and got onto you like flies on poop. I like it that the elementals on this game don't have high defenses towards weapons and magic is the only way to get rid of them. The elementals are more like spirits, which they are and how they are in real life (I watched Ghost Hunters last week and they were talking about Elementals IRL; and yes, they ARE real, it's just energy manifesting itself in nature."
That's pretty much what I wanted to say, but with better words.
Sylphs are mixed bunch when it comes to what little lore that's available for them, but they can be hostile just ask the Garleans.
This. A few more characters.
Well, that's why I said have Dalamud do something to them to make them aggressive.
True Goblins were passive until minipulates and enslaved. THe other races in XI lost their trust as they became self righteous. Moblins remained passive, Goblisn lost all trust in the main races.
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