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  1. #1
    Like everything else in ARR will xD. It still looks heavily...downgraded from 1.0, so hopefully it's just "unfinished" or they went all out fitting in with other MMOs.
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  2. #2
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Elexia View Post
    Like everything else in ARR will xD. It still looks heavily...downgraded from 1.0, so hopefully it's just "unfinished" or they went all out fitting in with other MMOs.
    I don't mean the graphics quality of the combat system, I mean the technical side of it. How fast paced will it be, how much down time will there between weaponskills after you have used your initial 1,000 tp, how much variety is there going to be in your choice of skills (Will you use the same weaponskill combo over and over because they all share a cooldown or will you use multiple combos like we do now). This is the kind of stuff I'm worried about.
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  3. #3
    Quote Originally Posted by Ryans View Post
    I don't mean the graphics quality of the combat system, I mean the technical side of it. How fast paced will it be, how much down time will there between weaponskills after you have used your initial 1,000 tp, how much variety is there going to be in your choice of skills (Will you use the same weaponskill combo over and over because they all share a cooldown or will you use multiple combos like we do now). This is the kind of stuff I'm worried about.
    The only thing they said was you can start battles with full TP for example, so the only downtime aside TP costs, would be the regen rate of TP and mages are only affected by MP costs. Also, they removed positional requirements for Combos because of PvP.

    That's really all we know.
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