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  1. #111
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    This might be a good time to point out that a single person's experiences as a melee Redmage has absolutely no bearing on the situation, just as the rest of you commoners with your petty arguments have no bearing on the discussion either, they being so weak and poorly thought out. Only a commoner of such low intelligence as yourselves would not be able to see the wood for the trees, as it were. Oh, but I've gotten ahead of myself. As I was previously explaining, in such layman's terms so that you might understand, Two Hour abilities are most assuredly not the way to go. It is Twenty Two Hour abilities that we need to be endorsing. Two Hours is nothing compared to Twenty Two Hours. That much is obvious. I leave the rest to you.

    Yours Sincerely,

    Sir. "Amazing" Gifthorse.
    (1)

  2. #112
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    Quote Originally Posted by Betelgeuzah View Post
    You are free to play alone, then. This is not an offline game, you are playing with other people, and if you act like you own this game by doing whatever you want these other people are going to not let you participate. This is pretty damn simple. You don't respect them, they don't respect you.
    i'm not an idiot...... I've played mmo since ps2 release of ffxi, i played over 30 mmo mix of pay and free to play. I basicaly know every archtype.
    I never acted like a moron when playing and I always did what I could to contribute to the party. My melee rdm also was faster then some backline whms since i melee. I was closer to the party and had quicker targeting. I also payed attention to hp/mp and the chat log when enf wore. I also could see when to dispel faster. Rdm imo are better if they melee. Not backline. Also fyi..... ff the first 1 had a rdm... it wasn't back line i looked it up. Like I said just about all my magic skills + sword were capped till level 60.
    (0)

  3. #113
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    Quote Originally Posted by Betelgeuzah View Post
    You are free to play alone, then. This is not an offline game, you are playing with other people, and if you act like you own this game by doing whatever you want these other people are going to not let you participate. This is pretty damn simple. You don't respect them, they don't respect you.
    this really, when you decide to melee as RDM, there are 1 happy guy which is you and 5 angry guys.. all you need to do is to learn to compromise, it is really not a hard concept.

    also, i do not know how you can melee and enfeeble at the same time because you changed staff for every single enfeeble and cures? lol

    and why are you comparing offline games and online games? every single debuffer on every single MMO is a BACKLINE job..


    and my attempt to stay on topic, i am not sure what i feel about 2hour.. its definitely not what i am lookin for when i am playing right now.
    (0)
    Last edited by Chardrizard; 04-12-2011 at 08:14 PM.

  4. #114
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    Oh please, you are arguing over semantics. The sooner you realise the proof is in the pudding, the sooner you will realise that your salvation lies in the order of magnitute of Twenty Two and not Two at all.

    Silly geese.

    Yours Sincerely,

    Sir. "Amazing" Gifthorse.
    (0)

  5. #115
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    Quote Originally Posted by Betelgeuzah View Post
    "I can't do anything I want in a game with other people and they don't exist just to please me. Sniff sniff"

    You have my sympathies, you really do.

    (lol)
    i'm not acting like that actuallky you are... your not even truely reading what I said. And yes this is ontopic as the crap I had is a epic con of 2hr and defined classes and so are the replies i'm getting for sorry excuses of mmo players.

    sorry there is more then 1 way to play each class/job in mmo. And that is based on players skills. I was a skilled at rdm for how I played stop acting like ALL i did was melee which wasn't the case. I did everything but backline main healed. heck even before the updates to dancer as /war i out lastred a pld @ level 30 on a full hp dhamal after the pld died and ut selfcured to full. I was in crap gear with 1 dagger. I just did what I could to survive and no one 2hr but me. tword the end. I tanked that sucker good as dnc lol.
    (0)

  6. 04-12-2011 08:20 PM

  7. #116
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    Quote Originally Posted by Chardrizard View Post
    this really, when you decide to melee as RDM, there are 1 happy guy which is you and 5 angry guys.. all you need to do is to learn to compromise, it is really not a hard concept.

    also, i do not know how you can melee and enfeeble at the same time because you changed staff for every single enfeeble and cures? lol

    and why are you comparing offline games and online games? every single debuffer on every single MMO is a BACKLINE job..


    and my attempt to stay on topic, i am not sure what i feel about 2hour.. its definitely not what i am lookin for when i am playing right now.
    umm this was pre 75 dude..... and tbh I tried those staves out myself and really saw no difference in my casting. Only 1 i kept was dark staff for mp.
    I rarely missed my enf and if I did I made sure no one was introuble or in need of refresh to cast again. I also made sure to keep up my refresh to make sure I didn't run outa mp. those staves were a luxery not a "must have".
    (0)

  8. #117
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    dance is a debuffer also.. as is blu... >.> last i check they wre frontline. as was rdm sword is proof. so was ninja also.
    anfd i am on topic actually. This is my argumeant against 2hr and defined classes. cuz elitsts can cut it when ppl play to have fun and fear a hybrid class. Like i said repeated i done stuff in mmo that was the norm and I was good at it. its not how you play, its how WELL you play with how you play. If i am a good rdm w/o conforming to "the elitist ways" that all should matter. I said i keot everything up refresh debuffs part and self enchancements w/o consuming too much mp as well as side healing. I was quick and paid attention. Most importent I had fun. Which is what games are about. If i don't have fun, what is the point? and why should "your fun" out rank mine? If i'm doing what my class is suppose to do. who carwes how I play as long as I do the basic of my class why should melee be an issue?
    (0)
    Last edited by Kilta_Firelotus; 04-12-2011 at 08:28 PM.

  9. #118
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    Quote Originally Posted by Kilta_Firelotus View Post
    umm this was pre 75 dude..... and tbh I tried those staves out myself and really saw no difference in my casting. Only 1 i kept was dark staff for mp.
    I rarely missed my enf and if I did I made sure no one was introuble or in need of refresh to cast again. I also made sure to keep up my refresh to make sure I didn't run outa mp. those staves were a luxery not a "must have".
    Quote Originally Posted by Kilta_Firelotus View Post
    dance is a debuffer also.. as is blu... >.> last i check they wre frontline. as was rdm sword is proof. so was ninja also.
    i rest my case, i had fun reading your posts.
    i am an idiot for even trying to talk with you.. i sincerely apologize lol.
    (4)

  10. #119
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    Yumi_Hibiki's Avatar
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    Mar 2011
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    Gridania
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    Yumi Hibiki
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    Masamune
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    Arcanist Lv 50
    so many simply false statements in this post i dont even know where to begin...
    well here we go

    Quote Originally Posted by Kilta_Firelotus View Post
    would be useless addition imo and Ak said nothing correctly or forgot major cons of 1/2 of what they said.

    rdm 2hr is only good if you have mana. well its a mage doh
    blu 2hr is only good with certain spell set ups. of course its more efficient when you set up your spells right
    ninja 2hr was useless (as death in a fight was pointless) the damage was bad but it allowed you to escape bad situations and get up again not weakened
    dnc was useless unless you were healing. it was for survivabillity, and every good dancer should throw out a waltz for the party here and there to ease the whms job
    blm was useless as casting was slow and even if you spammed you still would gey aggro (dead blm is a useless blm) manafont made your spells free and uninterruptable thats far away from useless even if its just for the saving self warp
    pld is useless if you don;t have hate or near dead to begin with. Invincible also draws the enemy to you so you automatically have hate when you use it in most cases
    whm got aggro no matter what they got hate but they heal the entire party full, if its a close fight whm falls others kill it and whm has reraise on anyway
    sam got aggro no matter what and why did he get aggro? because you could inflict badass damage with a self light skillchain that takes a large chunk off the mobs hp, and with seigan and nin sub you can survive it until the tank has it back
    cor is to random well cor has the chance to set all other party members 2hr timer to 0 so it should be random or it would be broken
    brd was pointless lol just lol i dont even have to say why thats BS
    smn was too over powered and was a complete lie based on description. its only strong in the beginning but has a big aoe what is undesireable in XI, outside of the smnburns it was only useful for getting rid of the perpetuation cost for its duration
    war was useless as unless you had epic acc you miss every swing just about. a good war should have decent acc
    mnk same thing w/o acc you miss alot same as above, are you really saying "its only good if it hits the enemy?" cause that goes for every attack, period
    thf rarely get aggro in a fight and even still theuir 2hr barely last long enough to survive anything it was long enough for the thf to juggle some hate or the tank to claim it back most of the time
    puppetmaster was pointless unless your puppet was out with decent attachments not an argument, "it isnt good when i dont give a damn about the equipment" is not a reason why it would "suck"
    drg was pointless if no dragon was out. a dragoon without the wyvern is screwed to begin with
    sch was useless all it did was what the strag did again releasing the limiter on your abillities is not what i would call useless, if you ran out of stratagem charges it could be a livesaver for you and your party
    as for the "2hr is a win button" no, its a powerful tool but by far not that powerful and 2 hours is a long time so you will see it only once per event for the shorter ones.
    (5)

  11. #120
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    Cape-Freak's Avatar
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    Mar 2011
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    Ul'dah
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    21
    Character
    Syrrathti Trelarrl
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Betelgeuzah View Post
    You are free to play alone, then. This is not an offline game, you are playing with other people, and if you act like you own this game by doing whatever you want these other people are going to not let you participate. This is pretty damn simple. You don't respect them, they don't respect you.
    Granted we all play as part of a community, so there needs to be some compromises, but this whole "you must conform or GTFO" attitude is, in my opinion, not a healthy or constructive one and certainly not one which speaks to me of respect which, after all, is a two-way street: give a little, get a little. I also find it a little bit worrisome because one of the things I really like about FFXIV is the flexibility in equipping abilities and I would hate to see that flexibility get lost.


    Speaking to the main topic of this thread... I think that I would rather not see 2-hours added to FFXIV. They worked well enough in FFXI, I suppose (though some were less useful than others), but I think that they were one of the things that made FFXI's system unique and would rather see FFXIV find its own voice, as it were. I also don't thing that 2-hours were really all that strategic, other than making a fight a little easier once every two hours.
    (2)
    - Syrrathti Trelarrl of Besaid

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