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  1. #1
    Player
    Kiara's Avatar
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    Mar 2011
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    Gridania
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    1,462
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    Kiara Silvermoon
    World
    Masamune
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    Gladiator Lv 60

    Yoshida-san - GLOBAL Servers and Balancing Tweaks Instead of Regional Servers

    To: Yoshida-san and the Final Fantasy XIV Development Team,

    In your latest update, you have explained that the new Final Fantasy XIV 2.0 will use Regional Data Centers (Servers) and you'll be labeling them per Region.

    Quote Originally Posted by Bayohne View Post
    What's going to happen is a player will be shown a complete list of worlds. Within the list, players will see which worlds are tied to which data centers (i.e. this world and this world is tied to the data center in Japan, this world and this world is tied to the data center in North America or Europe). Players will have the freedom of selecting any world they prefer.

    This means that they can select a world that’s in the data center in their own region or they can select a world that's based off of one in another region. For example, I would choose a world based in Japan because the data centers are physically closer to me. On the other hand, a North American or European player may choose a world based off of their data center centers to keep the lag to a minimum...
    On a high level, even though you are stating this is only for the location of the server and not "language," by putting a label on each Server, you *are* inadvertently SEGREGATING the Final Fantasy XIV Population.

    When you *label* something, you categorize it and you can say all you want that anyone can play on any server, but you are naturally causing separation and division within the community. Friends and Linkshells will be split and broken, and all of this in the name of the Almighty Gameplay (Lag-Free supposedly).

    But a key point to consider is this:

    One of the most appealing and unique aspects of Final Fantasy XIV (and XI) that made them stand out from the other MMOs *is* that these Online Final Fantasies are GLOBAL.

    You encounter players from all over the world, and it's this cultural diversity that is one of THE most appealing things for me about this game (and for many others).


    Having Global Servers (NOT segregated) means that you can find players to do stuff with, or just chat and hang out, at ANY TIME OF THE DAY.

    Also, I thought you had said that 2.0 had completely rewritten Netcode and New Servers (not the regional part)?

    If you've already been reducing Server Lag with brand-new Netcode, and New Servers, and reducing Animations (which we've seen) and removing Animation Lock, then why the need to try and segregate the Community with Regional Servers?

    That should be MORE than enough to allow for a much more pleasurable and viable RPG Gameplay Experience.

    But ultimately, if you're hellbent on going forward with spending Millions on Data Centers around the world and hiring staff to maintain them, and labeling servers, then I ask that you please consider adding a "GLOBAL" label to some servers, such as this:

    • Server A [GLOBAL]
    • Server B [GLOBAL]
    • Server C [GLOBAL]
    • Server D [Japan]
    • Server E [Japan]
    • Server F [North America]
    • Server G [North America]
    • Server H [Europe]
    • Server I [Europe]
    * (Global Servers are located in Japan)

    It's a small change, but if you insist on labels, then at least a "GLOBAL" designation will help and try and promote players to try those servers (those looking for a global experience, even if the Data Center for Global Servers are in Japan).

    I can guarantee you that many of the new batch of Sony PlayStation 3 Players and 2.0 PC Players will probably just see your list and NOT read the ideas behind your Data Center (that it's just the location and not Language).

    In other words, they'd probably just see "Server F" and "North America" and just categorize it automatically in their mind as the choice.

    By adding a "GLOBAL" designation, you're at least giving players a chance to try and join a server where they *want* to play with players from around the world and not think that everyone on the server would only speak English or Japanese or French, etc.

    I also like Onizuka's idea of first transferring EVERYONE already on a server to a new server *TOGETHER*, and then open up Server Transfers later. To let everyone try out the server and see how it feels.

    Please think about the Worldwide / Global / Multicultural aspect of what makes Final Fantasy XIV (and XI) so appealing.

    It's amazing to be able to log in to Final Fantasy at ANY TIME OF THE DAY, and have players on, and be able to do stuff or chat.

    Regional Servers will have super busy Prime Times and be completely dead during Off Peak Hours. Which will really alienate anyone not sharing the same "typical" schedule as the majority of the players in that region.

    Thanks for your time! _(._.)_
    (111)
    Last edited by Kiara; 06-20-2013 at 12:15 PM. Reason: Updated reflecting latest Lodestone News

  2. #2
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    • Server A [GLOBAL]
    • Server B [GLOBAL]
    • Server C [GLOBAL]
    • Server D [Japan]
    • Server E [Japan]
    • Server F [North America]
    • Server G [North America]
    • Server H [Europe]
    • Server I [Europe]
    * (Global Servers are located in Japan)
    This is the only thing I wouldn't mind. that way, people can have there "International style" Servers and the rest can be Regional based for those that have major issues with latency.

    ( times that a regional server would be dead, I can take that time to craft/leves/explore/quests that are soloable etc)
    (9)

  3. #3
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
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    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    this isn't exacly what we getting ? <_<
    (7)

  4. #4
    Player
    Gentaro's Avatar
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    Feb 2012
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    Character
    Kupli Koop
    World
    Twintania
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    Conjurer Lv 100
    Can't add a thing. Great post.
    (8)

  5. #5
    Player
    Seig345's Avatar
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    Jan 2012
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    Gridania
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    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
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    White Mage Lv 66
    Quote Originally Posted by yukikaze_yanagi View Post
    this isn't exacly what we getting ? <_<
    As far as I've seen, no, we're getting that list minus the "Global" designation.

    I actually like this idea. It seems like an extremely simple addition to their idea, and all it takes is slapping [Global] on the server's region designation. Like stated above, with the new netcode and such, even compensating for Ifrit's stuff even on the Global servers may not even be necessary even if the datacenter for the Global servers are in Japan.
    (7)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  6. #6
    Player
    Join Date
    Mar 2011
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    To Kiara:

    The servers are still global. Only the physical location differs. Anyone can join any server at any time. Anyone can in fact join every server technically, as you will be able to create a character on each of them.

    We really don't need another thread for this debate.
    (29)

  7. #7
    Player
    Sephrick's Avatar
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    Mar 2011
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    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    They're doing something to the servers?

    I'm surprised there aren't more threads about this earth-shattering bit of news...
    (3)

  8. #8
    Player
    Breladine's Avatar
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    Aug 2012
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    Gridania
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    227
    Character
    Breladine Mahr
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I think implementing a few Global servers is a terrible idea because everyone is going to gravitate to them on principle alone, leaving the other servers as being a literal waste of money ghost-towns and the "global" servers will be nothing but lag due to the sheer volume of people. IMO you can't have it both ways. It's either gotta be 100% global, or 100% regional. Doing it half and half won't get us anywhere.

    Anyone who thinks regional servers will have "super busy prime-times" and NO people on at any other time has either never played another MMORPG or clearly doesn't understand timezones, or that there are more than 10 people who will be playing the game.

    People who have played a variety of online games know that your logic doesn't really hold up, or at least they should. Posts like this seem to be based more on fear of the unknown more than anything else. "What's going to happen, oh I don't know, we need to suggest alternatives that won't make us anxious!"

    Quote Originally Posted by Sephrick View Post
    They're doing something to the servers?

    I'm surprised there aren't more threads about this earth-shattering bit of news...
    Agreed. Clearly we need more threads! Everyone go, hurry!
    (5)


    No leeching, No PL'ing, just 100% playing the game.

  9. #9
    Player
    Seig345's Avatar
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    Jan 2012
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    Gridania
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    Seigyoku Cypher
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    Sargatanas
    Main Class
    White Mage Lv 66
    Too many threads aside, I don't think asking for servers labeled for players who want to play with players from multiple regions is asking for much. Just plunk a couple extra servers in the Japan data center, and call 'em Global.
    (7)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  10. #10
    Player
    Ikkenoe's Avatar
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    Dec 2011
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    90
    Character
    Scientific Progress
    World
    Balmung
    Main Class
    Alchemist Lv 21
    Quote Originally Posted by Kiara View Post
    While some with lower lag may decry this as "dumbing down" or being too easy for them, consider that you are *NOT* making a Tournament Level Fighting Game.

    It's not going to be game-breaking if you added an additional 0.15 seconds to a window (to run away), to help compensate for Worldwide Players (those farthest from you).

    And in addition, I would hope for an *RPG* that you'd be providing us with challenges that *aren't* just Reaction Time-based. It's not like you're trying to balancing a ridiculous 1-Frame window for Ryu to land his Crouching Strong Punch -> Low Roundhouse Kick. It's not a Fighting Game.

    [COLOR=blue][B]I would hope we see more interesting RPG challenges, and things based on countering Elements (like Princess Pudding, Fire vs. Wind, Lighting vs. Earth, etc.), or more interesting puzzles and encounters and fights that *aren't* just based on Twitch Reaction and Flinching.
    so you're okay then with completely alienating the hardcore playerbase and essentially telling them if they want truly challenging pve they should just get it from another game?
    (9)

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