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  1. #11
    Player

    Join Date
    Mar 2011
    Posts
    32
    Quote Originally Posted by DarthTaru View Post
    The fact that you later go on to claim that you "have trouble with leves" is just embarrassing.
    wait ... what?

    Quote Originally Posted by DarthTaru View Post
    You're just a simpleton.
    ... and yet you can't even pick up the context of hypothetically getting killed while doing a leavequest?


    Quote Originally Posted by Xzen View Post
    Both harsh death penalty and fatigue are superficial systems designed to slow your progress to hopefully keep you playing longer and both are lame. Instead of coming up with more ways to mask lack of content by adding features that are not fun why not just add content that is fun?
    Zombie Zerg ... the developers don't want people exploiting the rez system to overcome content that exceeds what they -should not- be capable of. it's kind of a marginal risk that players would actually be able to get back to a partially killed opponent after respawning back at camp, but I'm sure you can see the possible problems associated with a bunch of hyper low levels power leveling by sneaking into a high level area and then killing things by pecking away at it a little bit at a time between rezez.

    that 2.5 downtime isn't to slow you down as a punishment, it's there to give whatever it is you died against time to get back to full health. how much of a punishment is that really when your farming something that takes 4 minutes of run time to get to?

    while -real- players exploiting the system like that is just kind of a minor annoyance to the developers ('cause it's not supposed to be done like that) the -real- problem would be botters exploiting it to quickly powerlevel replacement farm bots so that they can be used in high level areas after other farm bots got caught and baned.
    (2)
    Last edited by SogiYa; 04-12-2011 at 04:31 PM.