Tell that to all the Final Fantasies IV-VII which are still played to this day.
Reality does not have to conform to your conceptions. Aesthetically pleasing is in the eye of the beholder. Some of us just think it's 'grass', in the background, doesn't matter.
Which were all to show off the graphical prowess Square had. FFIV, V, VI, Chrono Trigger, Secret of Mana 2 and 3 etc were all significantly detailed sprite work, they could have just went with the "barely post NES" look sprites were still looking like in those early days ;p
Fallacies.
Implying people play IV-VII, and current generation Final Fantasy MMO for the same reasons.
If SE released an MMO with the technical attributes of IV, it would attract completely different people, and a small part of the current target group of FFXIV.
Nostalgia is one reason people do play the old games, but in those old games, theircrappyvintage graphics didn't get in the way of gameplay the way it does in 1.0. Sorry, but kiss your crappy "grass" animations goodbye.
I for one will happily bid farewell to the dumb message that "I can't cast while moving" after I've let my thumb off the key.
Good riddance.
Last edited by HiirNoivl; 09-12-2012 at 05:20 AM.
Hm, guessing you're one of those 'year 200x' gamers lol. Also:
You'll still see it, it was a purposeful design changeI for one will happily bid farewell to the dumb message that "I can't cast while moving" after I've let my thumb off the key.
Good riddance.![]()
Nostalgia is one reason people do play the old games, but in those old games, their crappy graphics didn't get in the way of gameplay the way it does in 1.0. Sorry, but kiss your crappy "grass" animations goodbye.
I for one will happily bid farewell to the dumb message that "I can't cast while moving" after I've let my thumb off the key.
Good riddance.
They don't need to sacrifice transitional animation to character responses. They can well do the transitional animation when there are no further commands from the player, or else the animation will be canceled and move right away to the animation for the new user command.



All of those were at the pinnacle in their time.
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