The first phase of an alpha test for MMOs is mainly about server balancing and stress testing. In the 1.xx first alpha we would be sat in a login queue for a lot of the window, get on for about 30 mins before getting kicked and being stuck in a login queue again. Servers will always be unstable during the first alpha test because they need fine tuning.
Which is why I like the Japanese to do all the stupid annoying stuff first, so that when it comes alpha phase 2/3 it won't be "As" bad :P.The first phase of an alpha test for MMOs is mainly about server balancing and stress testing. In the 1.xx first alpha we would be sat in a login queue for a lot of the window, get on for about 30 mins before getting kicked and being stuck in a login queue again. Servers will always be unstable during the first alpha test because they need fine tuning.
*cough* I wouldn't count on it. I doubt we'll see something "playable" in the classical sense until at least late Closed Beta, if not Open Beta.
Um, that would be a negative, but the first phase is always the most annoying part of any MMO testing, I tested a bunch of things, however if I were to get into phase 1 of course I would be testing to make this game better. Lets get that straight right now.
That brings me back lol.The first phase of an alpha test for MMOs is mainly about server balancing and stress testing. In the 1.xx first alpha we would be sat in a login queue for a lot of the window, get on for about 30 mins before getting kicked and being stuck in a login queue again. Servers will always be unstable during the first alpha test because they need fine tuning.
On Day 1, there wasn't even a notice to tell you where you were in the queue. It took about 40 min of log attempts before you were successful. Once you got in, you had about 5 min max of gameplay before the game crashed and kicked you out again and you went back to playing the log-on lotto.
It wasn't fun at all - but it was necessary.
Not fun, but I sat there for the whole window trying to log in, then the awesome no mobs/npcs loading in la Noscea, and GMs shouting "If you can't see mobs log out and back in again" BAM!! back to errors and I coped with it to help SE.That brings me back lol.
On Day 1, there wasn't even a notice to tell you where you were in the queue. It took about 40 min of log attempts before you were successful. Once you got in, you had about 5 min max of gameplay before the game crashed and kicked you out again and you went back to playing the log-on lotto.
It wasn't fun at all - but it was necessary.
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