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  1. #11
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Tremain View Post
    Somewhat disappointing but we have seen pictures of Leviathan, Ramuh, and Titan.
    You have to remember that Level 50 is not the cap and we will get access to more avatars and abilities.
    There will be many more levels for SE to fully develop all jobs.
    Dont forget...
    (1)

  2. #12
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tonkra View Post
    you forgot the "5 skill limitations for jobs"

    and well the elementals have been the last pets which i wanted to have in the game.. seriously... totally deplaced and unimportant. i dont want to summon "pets" which looks like a wandering stone... then i really dont need a pet.



    Seriously i am sick of that "we have to limit the number of job skills to 5." regardless which job. in my opinion they should have that many skills, that it makes sense for the job itself.

    and how do they make the decision which primae spell version summoner is going to get? do they dice or somethin? ah well.. let us give them garuda... for what reason ever.. ;XD


    and as i said i am most afraid of the fact that they may be no real "pets" to summon to your side.
    5 skill limitations for jobs - Is that confirmed for ARR?

    If so, that sucks camel balls.
    (1)

  3. #13
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Tonkra View Post
    no... these are going to be the basic skills from arcanist for sure... you have to use "attack" "buff" etc. for carby as well.
    XD i know i was just playing with you but maybe the other 5 are normal abilities who knows and like you said we dont have much of info on them and thats the disappointment.
    (0)

  4. #14
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Raubahn View Post
    XD i know i was just playing with you but maybe the other 5 are normal abilities who knows and like you said we dont have much of info on them and thats the disappointment.
    how do you get to the conclusion that we'll have 10 job skills in ARR? it does look like that there still be the restriction of 5 skills. (ok taking into account that lv 50 is not going to be the end cap forever).

    the most i am afraid of is if the pets of the summoner job are really going to be permant pets which are walking along with you or if they are going to be just an other version of animated attack spells.
    (0)

  5. #15
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    The 5 skill per job is confirmed? They can change that for 2.0.
    (2)

  6. #16
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Seems like a lot of guess work and assumptions from just looking at some concept art. No reason that the 5 placement cap will be anyway similar, for 1 the reason the cap I assume was put in place was for it to fit in the action bar, but since we can fill the action bar with macros and items and the like, it's not working the same in ARR. I wouldn't worry until after we have seen some facts.
    (1)

  7. #17
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Exactly. It is far too early, and we have much too little information for getting this worked up over anything. As for the "5 ability limit," it has already been stated that we will be getting far more abilities in 2.0. Also, just because summoner will start with 4 basic summons, what makes you think it will remain that way? That may be the only number of starting primals, with more being released in future expansions. I would wait until we have something more concrete to go on before getting worked up over this.
    (0)

  8. #18
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    They are remaking the game, maybe it wont be 5 skill restriction anymore?
    (1)

  9. #19
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    You based this thread almost entirely on assumptions.
    (5)

  10. #20
    Player
    Bharata_Senka's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Bharata Senka
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AlexNiculaie View Post
    Exactly. It is far too early, and we have much too little information for getting this worked up over anything. (snip) I would wait until we have something more concrete to go on before getting worked up over this.
    Quote Originally Posted by Renen View Post
    They are remaking the game, maybe it wont be 5 skill restriction anymore?
    Quote Originally Posted by Buddhsie View Post
    You based this thread almost entirely on assumptions.
    ^^ These exactly.

    Maybe they're making an all new mechanic where "Summon" is just one skill, and you select which essence you want to summon in a sub-menu.

    You are thinking of the job mechanics within the boundaries of the current mechanics. In 2.0 they will be able to change (and maybe already have changed) those mechanics to have more individuality between jobs.

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