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  1. #1
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Gramul View Post
    Not all change is good.
    Maybe not, but I was free to mix/match my GF's, characters, and spells as I preferred.
    (6)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  2. #2
    Player
    Amherst's Avatar
    Join Date
    Mar 2011
    Posts
    300
    Character
    Moon Sider
    World
    Cactuar
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Antanias View Post
    That was a great system, and only b/c it was something different
    Quote Originally Posted by Antanias View Post
    Maybe not, but I was free to mix/match my GF's, characters, and spells as I preferred.
    Because those features totally weren't present in the two prior FF games, and implemented better at that. Mmyup.
    (1)
    Last edited by Amherst; 09-10-2012 at 04:23 PM.

  3. #3
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Amherst View Post
    Because those features totally weren't present in the two prior FF games, and implemented better at that. Mmyup.
    No Final Fantasy prior to VIII let the player completely customize/optimize their character stats.
    No Final Fantasy Prior to VIII locked Summon learned ability to having the summon equipped.
    (2)

  4. #4
    Player
    Amherst's Avatar
    Join Date
    Mar 2011
    Posts
    300
    Character
    Moon Sider
    World
    Cactuar
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Kiote View Post
    No Final Fantasy prior to VIII let the player completely customize/optimize their character stats.
    Customize is a bit of a joke considering you just boosted every single stat by X amount...or you didn't have enough and in the end only boosted it by Y instead. "Optimize" is rendered completely pointless since, as with almost every other game in the series, eventually you're just hitting everything for 9999 (multiple times or otherwise) anyway.

    Quote Originally Posted by Kiote View Post
    No Final Fantasy Prior to VIII locked Summon learned ability to having the summon equipped.
    I don't see how that's supposed to be a good thing.
    (1)

  5. #5
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Amherst View Post
    Customize is a bit of a joke considering you just boosted every single stat by X amount...or you didn't have enough and in the end only boosted it by Y instead. "Optimize" is rendered completely pointless since, as with almost every other game in the series, eventually you're just hitting everything for 9999 (multiple times or otherwise) anyway.
    There is a big difference between grinding your characters to level 99 so you can walk through the final fight and Creating a Full party of Characters that are immune to all Status Effects, absorbs all Elements, and have every stat capped at closer to level 50.

    Quote Originally Posted by Amherst View Post
    I don't see how that's supposed to be a good thing.
    It adds depth to the summons instead of making them just an egregiously over powered special attack.
    (2)

  6. #6
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    There is a big difference between grinding your characters to level 99 so you can walk through the final fight and Creating a Full party of Characters that are immune to all Status Effects, absorbs all Elements, and have every stat capped at closer to level 50.



    It adds depth to the summons instead of making them just an egregiously over powered special attack.
    You could do that in FF 7 and 6 >.>
    (2)

  7. #7
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Firon View Post
    You could do that in FF 7 and 6 >.>
    that is true. I remember in FF7 the different materia combos you can make, especially if you level the materia to maximum.
    (0)

  8. #8
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Kiote View Post
    No Final Fantasy prior to VIII let the player completely customize/optimize their character stats.
    I'm sorry. Would you like me to show you my Locke Cole with 4 times the speed of any of my other party members? You can manipulate stats rather effectively in FFVI, but it involves either learning all spells on all characters first, or locking certain Espers. VIII gives more immediate control of stats, if that's what you mean. The fact is you CAN swap Espers around in VI, and it was a smoother system because you weren't totally nerfed by removing them. I would rather not have to reconfigure all my magic junction if I accidentally removed 1 GF.

    @OP: I doubt they'd add something like that. The Draw system to me is basically designed around the idea of MP syphon. We'll see MP drain abilities, I'm sure, but nothing that quantifies magic the way Draw does. I liked the draw system, but thought it was overkill when they tied it to your stats. And summon junctions? What makes you think they'd do that when they've already told us how SMN will work?
    (1)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise