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  1. #301
    Player
    Boricua's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    63
    Character
    Bori Dactyl
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    The surplus is in effect to deter ridiculous exploits such as astral burning. That said with leve-linking in a 4-man party with aspect doing 6 leves each in one sitting, we can each hit surplus. The current state of this system is just so rediculous that I hit surplus on physical 50, in spite of my not even gaining physical exp...
    (1)


    Maat's Cap est. 2009
    RIP: Kenkonken|Amano|Aegis

  2. #302
    Player
    Join Date
    Mar 2011
    Posts
    514
    agreed. if all I want to do is level one job... the for crying out loud, let me.

    (i actually want to level 0 jobs cuz of how boring this game is)
    (0)

  3. #303
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    Quote Originally Posted by Shadowskill View Post
    Surplus would be nice if removed, adding a system that mimics FF11's chain feature would be encouraging for the "non-casual" player base. Allowing the player base to enjoy the game with out limiting their progress.

    Even if they lowered the SP gained outside of Leves, then implemented the chain feature to increase the amount of SP gained. this would be slightly more rewarding then say... being held back if you play to much (Grind SP)

    Would also encourage group play and faster kills, I for one enjoyed trying hard to get that higher chain number
    I would be fine with the removal of surplus if a feature like this was added. Otherwise I would fully expect them to raise the SP/exp requirement for rank/leveling. Even if you level 1 class with surplus we get to cap way too fast. I think people just don't see it that way because the games so boring it seems like it's taking forever.
    (0)

  4. #304
    Player
    Kroma's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    21
    Character
    Kroma Odin
    World
    Siren
    Main Class
    Miner Lv 50
    I wouldn't mind seeing a quest that would allow us to decrease the rate of fatigue or eliminate it all together.
    (0)
    "The 'Road Less Traveled,' is often less traveled for a reason." ~ Kroma Odin

  5. #305
    Player

    Join Date
    Mar 2011
    Posts
    837
    Logged into Camp Horizon for behest, logged out after seeing zero players at the camp site. I guess I won't have to worry about fatigue today.........


    >.>
    (0)

  6. #306
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    I agree /10
    (0)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  7. #307
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    I don't think it should be removed until players learn self control so that FFXIV doesn't have to try to nudge them into it.

    I've been playing since open beta and until last night I'd never ran into surplus SP. Don't stay in one job and don't play for 8 hours a day and it's not a problem.
    (2)

  8. #308
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    At least turn it off for now while they redesign the battle system.
    (0)

  9. #309
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Quote Originally Posted by Dreamer View Post
    I don't think it should be removed until players learn self control so that FFXIV doesn't have to try to nudge them into it.

    I've been playing since open beta and until last night I'd never ran into surplus SP. Don't stay in one job and don't play for 8 hours a day and it's not a problem.
    I used to have the same kind of mentality...until I was starting hitting it working on TAN in my early 30's. There is no real reason to have it, and many believe (myself included) it is just a cockblock implemented to keep people from being too much higher than PS3 players. Considering the PS3 release is somewhere down the road, I don't see the need to keep surplus. Hell they can get rid of guardian aspect as well if they want to slow down SP gain a bit, I don't have a problem with that.
    (1)

  10. #310
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    224
    Why in the Flaming Bunny Marshmallows is this thread still alive? Surplus will not affect any normal humans in any nominal way. Considering leveling any other class will lower your surplus on other classes and if you say "Hell no" I say "Bugger Off". SE and XIV are catering to a certain crowd, IE Not you. There are other games for your play style available to you.
    (1)
    Last edited by MonsieurVerde; 04-12-2011 at 06:43 AM.
    Did you expect something witty?

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