Results 1 to 10 of 218

Thread: Auto-attack

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Quote Originally Posted by Dreamer View Post
    Since when are fights in FFXIV stationary? Even if I'm playing healer, I'm moving around, at least some. If you're melee, you'll probably be moving constantly.

    Am I really all these threads right? People think the combat is boring because they're standing in one spot and spamming their R1 attack??
    Right now there are only a few encounters that actually require you to be aware of your positioning. Also the issue is more about SE going from our bland combat that we have now to possibly even blander combat ala Auto Attack or giving us something amazing like the "kinetic combat" seen in FFXIII Versus which shows that this game engine is clearly capable of achieving.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Xzen View Post
    Right now there are only a few encounters that actually require you to be aware of your positioning. Also the issue is more about SE going from our bland combat that we have now to possibly even blander combat ala Auto Attack or giving us something amazing like the "kinetic combat" seen in FFXIII Versus which shows that this game engine is clearly capable of achieving.
    It's not really the game engine that determines that kind of combat, it's the network code. Given that FFXIV has global servers, as opposed to regional ones, latency would be a big obstacle to fully active combat.

    Having said that... both European and NA players played Darkfall on one global server and found it playable, despite it having active combat the likes of TERA. So perhaps it is feasible for even FFXIV to implement something of that kind.
    (0)