http://www.youtube.com/watch?v=_737h...ailpage#t=997s
Am I the only one to notice the way the sunlight filters through the trees? Could it look any more realistic?? This is a step way way UP from 1.0, not a step down. Dynamic lighting is amazing.
http://www.youtube.com/watch?v=_737h...ailpage#t=997s
Am I the only one to notice the way the sunlight filters through the trees? Could it look any more realistic?? This is a step way way UP from 1.0, not a step down. Dynamic lighting is amazing.
Last edited by Punainen; 09-08-2012 at 06:17 AM. Reason: fixed the link
I 100% agree, everything looks and FEELS so realistic and lively like your actually apart of the world. You yourself feels like you in the game
All thanks to the new Luminous Engine! *When it comes to graphics, Square Enix never fails to disappoint*
Last edited by AsterBarnivere; 09-08-2012 at 06:28 AM.
I completely agree. 2.0 looks fantastic. The sense of artificiality in the 1.xx environments is gone--the 2.0 world just feels real. I can't wait to get in there and run around!
It does look fantastic, though the sheer volume of shadows on the ground from trees I fear will look like a giant mess with my shadow settings turned down to minimum like they usually are (for performance rather than detail).
No leeching, No PL'ing, just 100% playing the game.
I'd imagine or hope that for lower shadow settings they use a blanket shadow rather then the inaccurate and pixely shadow. (Blanket meaning its a solid shadow piece not a leafy pixel block outline). Although they did say you can get more for less in their new system - so maybe you wont even have to lower your settings.
With all the posting I've been doing on the "downgrade" thread fighting for better animation (which was badly named by admission). The OP wasn't trying to generalize an entire downgrade about ARR, just an aspect he/she felt needed attention.
Regardless, I am in love with the footage and the upgrade in graphics we are going to receive in ARR. I'm as happy and excited as the next guy. I'm especially impressed with the color palette, shadows, and UI.
Last edited by Zaireeka2025; 09-08-2012 at 06:41 AM.
I -love- their new terrain, every zone looks so freaking awesome. I am glad they have added more character to each zone - I was a bit tired of being lost in a zone because every corner looked very similar.
Well, with the new engine, perhaps you wont NEED to turn the shadows down low. I'll probably crank my graphics up real high, as XIV works relatively well for me on high settings even now.
I wish they'd show what La Noesca, Coerthas, and Mor Dhona looked like.
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.