wait.. i just finish watching and reading the translated one.. there no say about the regional servers being u know.. instance base..?



wait.. i just finish watching and reading the translated one.. there no say about the regional servers being u know.. instance base..?
There are any number of things they could mean to do, but my take on it is that they mean to divide the work load into things that need to be synchronous and things that can be asynchronous. Asynchronous tasks are handled by the server closest to your region, then shunted to the primary server in Japan which in turn notifies the other regional servers. This results in the result being shown to you much faster than anyone else. In cases such as buying and selling things, trading things, soloing, or even partying with players from the same region it would greatly reduce latency.
Synchronous tasks have to be handled by the primary server in Japan, then cascade out to the local servers. This is a massive oversimplification and there are other benefits, such as being able to establish a static trunkline for traffic between the primary and regional servers. This is a quick and dirty flowchart of what it would look like. Though on reflection, it's probably not very useful.
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