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  1. #301
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by neorei View Post
    http://my.mmosite.com/289425/blog/it...lm_reborn.html

    read that. in matter in fact someone make a thread about it lol

    what a horrible read its like the author didn't even make it past beta
    (1)

  2. #302
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    He didn't even do that nor does he play it right now he didn't even know about the changes that were implemented before 2.0 maybe we should go and copy all the patch notes since Yoshi-p came into play
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  3. #303
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    F2P games often include certain niche things that will cause the player to spend more, in some cases more then what they would in a P2P. I don't think quality is necessarily the problem with F2P its the inequality that is. Those willing to spend more will gain more and those willing to spend nothing will fall behind, looked down, or simply be tempted at every turn. Before anyone brings up GW2 I'd like to mention that there are a lot of items in the cash shop that ease to the game and its leveling system making them, easily, game changing items. In a P2P environment everyone pays the same and plays the same game, there are no micro transactions or any other means of advantage game play. P2P is fair and makes the game ultimately fair while F2P strives on those micro transactions and making them as desirable as possible in order to upkeep there servers.

    If anything F2P is a poison pool of greed and envy that is proving to be extremely profitable and successful just because of their play on human emotions and manipulation. Anyone who says otherwise just thinks about the money in their wallet as opposed to the actual impact on game play.

    I think SE will hold themselves at a higher standard then most games and continue to charge a Sub fee.

    Also I'd like to note that while I did bring up GW2's microtransactions I would like to mention that at this time /They aren't that bad/ though I think when server stability and population flux comes into play we may see some shifting in the dynamics of their market place.
    (1)

  4. #304
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lavieh View Post
    F2P games often include certain niche things that will cause the player to spend more, in some cases more then what they would in a P2P. I don't think quality is necessarily the problem with F2P its the inequality that is. Those willing to spend more will gain more and those willing to spend nothing will fall behind, looked down, or simply be tempted at every turn. Before anyone brings up GW2 I'd like to mention that there are a lot of items in the cash shop that ease to the game and its leveling system making them, easily, game changing items. In a P2P environment everyone pays the same and plays the same game, there are no micro transactions or any other means of advantage game play. P2P is fair and makes the game ultimately fair while F2P strives on those micro transactions and making them as desirable as possible in order to upkeep there servers.

    If anything F2P is a poison pool of greed and envy that is proving to be extremely profitable and successful just because of their play on human emotions and manipulation. Anyone who says otherwise just thinks about the money in their wallet as opposed to the actual impact on game play.

    I think SE will hold themselves at a higher standard then most games and continue to charge a Sub fee.

    Also I'd like to note that while I did bring up GW2's microtransactions I would like to mention that at this time /They aren't that bad/ though I think when server stability and population flux comes into play we may see some shifting in the dynamics of their market place.
    though keep in mind there isn't anything in the item mall for GW2 that you cant get with in game currency with the currency to crystal exchange system
    (0)

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