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  1. #171
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TomCarroll View Post
    In order to do that, they'd need to make PVP a primary focus, and not just an side distraction. The current story doesn't lend itself to faction-based pvp or open-world pvp. They'd need those two things to "Do it right", and I don't see that happening.
    They would not need to do anything like that. It doesn't have to have anything to do with opposing factions or story to develop fun gameplay. They need only come up with a device of some sort that is entertaining. Despite that, GCs set a perfect platform for competition under the guise of "Combat Training". I'm not talking about open world PvP I'm talking about arena style pvp which requires little else than class balancing. Diorama was fun, balista not so much. And in DAG people never went for rooks it was just straight PvP.
    (0)

  2. #172
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Manticore View Post
    I hope we have several types of PVP,

    PVE-PVP:
    Battles that consist of an instanced dungeon where opposing sides must compete against eachother and mobs/npcs to complete an objective.


    Open Area PVP:
    Contested territory where everyone is flagged for open PVP combat.


    Arena:
    Battles that are queued in teams of 2, 4, 6 or 8; pitted against other teams of the same number.

    Battlegrounds:
    PVP objective instances that are queued up for, with map objectives such as capture a point, retrieve flags, etc


    ===

    I also hope they add a PVP stat separate from PVE gear, that increases damage done against other players and healing done to players. This way we can have PVP gear sets and not have to use the same PVE armor in PVP. I also want to have the ability to queue up for a PVP match from anywhere in the world, not all PVP has to be this way, but if I am sitting in Ul'dah, or out in the field farming, I would like to be able to queue up for PVP matches.
    There definitely isn't going to be open area PvP. There could possibly be something like ballista which takes place in normal areas but does not interfere with people's ability to PvE.
    (0)

  3. #173
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    hell yeah ill pvp, as long as we dont get wow's super multiplied BS and the game stays like it is stat wise should be fine for fun.
    (0)

  4. #174
    Player
    Manticore's Avatar
    Join Date
    Jun 2012
    Posts
    45
    Character
    Femme Fatale
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Why do you say that? The Coliseum for instance would be perfect for free for all PVP combat.
    (0)

  5. #175
    Player
    Yucie's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    328
    Character
    Yucie Phoenix
    World
    Balmung
    Main Class
    Gladiator Lv 50
    PvP was never worthwhile, and it probably never will be.

    Ballista is a perfect example of this.
    (1)

  6. #176
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    PVP sounds so cool...I hope they give us PVP related gear..like fast cast and such.
    (1)

  7. #177
    Player
    Manticore's Avatar
    Join Date
    Jun 2012
    Posts
    45
    Character
    Femme Fatale
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Yucie View Post
    PvP was never worthwhile, and it probably never will be.

    Ballista is a perfect example of this.
    PVP in Final Fantasy XI, which is exactly why Yoshi-P is trying to create something similar to other MMO's as he is an avid PVP'er and MMO player.
    (3)

  8. #178
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    No, I've never had any interest in MMO PvP. Typically, MMOs are developed with latency issues and persistent worlds in mind, taking liberties to accommodate each in gameplay and structure, and I've found that it has never translated well to a PvP setup (Although to be fair, my experience is limited to four titles). Also, as a personal preference, I prefer my competitive games to be fast paced and arcady (I love me some Puyo Pop and Twinkle Star Sprites), and RPGs simply don't capture that feeling

    It's great for those who are interested, however, as has been previously stated, PvP needs to be balanced as a separate entity from PvE. A lot of MMOs/Online RPGs these days seem to come with a heavy focus on PvP, and XIV is a refreshing PvE experience in the lot. If its structure and balance suffer due to PvP, I'd lose any interest I have in the game.
    (2)

  9. #179
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,967
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I do it if its good PvP and not like what they had in FFXI which nobody really did.
    (0)

  10. #180
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    I'll prolly try it out once, but I usually suck against other players, so I likely wont bother.

    I'm more of a strategist than I am quick-handed.
    (1)
    Last edited by Punainen; 09-05-2012 at 03:10 PM.

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