I'll try it out but PvP in MMOs is usually horribly balanced or heavily gear dependent. I won't really place too much value in it though, it'll be a fun alternative at best. If I want meaningful PvP, I just play fighting games.
I'll try it out but PvP in MMOs is usually horribly balanced or heavily gear dependent. I won't really place too much value in it though, it'll be a fun alternative at best. If I want meaningful PvP, I just play fighting games.


Looks like you described PvE as well in many gamesHorribly balanced (class/specs) and gear dependent
(gear tier)
---
As for PvP, it all depend of its implementation. I was a hardcore DAoC player, it's gonna be hard to please me with PvP, but Yoshida was also a DAoC player so... maybe... there is hope to have a proper PvP system.
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B
True but it's one thing to fight against a CPU and another against a player. It all depends on balancing really. Will the PvP be balanced around meaningful 1v1 or team based gameplay? Without knowing that, we won't really know how well PvP will pan out.Looks like you described PvE as well in many gamesHorribly balanced (class/specs) and gear dependent
(gear tier)
---
As for PvP, it all depend of its implementation. I was a hardcore DAoC player, it's gonna be hard to please me with PvP, but Yoshida was also a DAoC player so... maybe... there is hope to have a proper PvP system.
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Horribly balanced (class/specs) and gear dependent
(gear tier)

