Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 48
  1. #11
    Player
    ShinigamiKayla's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Yuka your preaching to the quire I was a Summoner on XI for lets see... 7-8 years was it... x_x was my main job I just wanna see it treated right in 2.0 myself o.o
    (0)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  2. #12
    Player
    Yukagama's Avatar
    Join Date
    Mar 2011
    Location
    Gridinia
    Posts
    290
    Character
    Yuka Gama
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ShinigamiKayla View Post
    Yuka your preaching to the quire I was a Summoner on XI for lets see... 7-8 years was it... x_x was my main job I just wanna see it treated right in 2.0 myself o.o
    Same here since 2002 and am still playing XI and SMN as my main XI. ^-^ i just hope it get's better in XIV.
    (0)
    Last edited by Yukagama; 09-05-2012 at 09:51 AM.
    FFXI 2002-2011 SMN BLU SCH BLM NIN
    FFXIV 2010 - 2012 Ver1.0 Blm Drg whm
    FFXIV alpha beta drg blm
    FFXIV beta 2 Drg
    FFXIV beta 3 and 4 Drg SMN blm

  3. #13
    Player
    TokyieRage's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yukagama View Post
    Same here since 2002 and am still playing XI and SMN as my main XI. ^-^ i just hope it get's better.
    Hopefully its better, the pet AI for BSTs and SMNs in XI is actually really bad. I don't know how many times my pet has started attacking the wrong monster when I have more then 1 on me.
    (0)

  4. #14
    Player
    TTred's Avatar
    Join Date
    Aug 2012
    Posts
    30
    Character
    Gom'i Aku
    World
    Siren
    Main Class
    Arcanist Lv 26
    I know that the developers are influenced, even if slightly, by WoW. Blizzard created a nice enough balance between player control and pet AI that many players could tailor their pets to their liking. And Yoshi-P enjoys/enjoyed DAoC which had an extensive control system for its pet classes to the point where you could control the spacing of pets (Bonedancer) and have the pet tank some raids(Spiritmaster).
    (0)

  5. #15
    Quote Originally Posted by TokyieRage View Post
    Hopefully its better, the pet AI for BSTs and SMNs in XI is actually really bad. I don't know how many times my pet has started attacking the wrong monster when I have more then 1 on me.
    That's not bad AI, it's reactive to you being attacked therefore it attacks that entity (SMN).
    (0)

  6. #16
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Kind of torn, I'd prefer both honestly. I'd like to have some semblance of control for when I need it but I'd hope the AI is smarter than a bag of rocks and can at least handle itself competently most of the time.
    (0)

  7. #17
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,256
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Andrien View Post
    that might be just for primals though. For regular summons I bet it'll be like XI or like XII.
    Well, I'm wondering if having a summon out will drain your MP like it did in FFXI. Unless as an Arcanist, you have an invisible set of Carbuncle Mitts so you can keep Carbuncle out. I'm thinking it's going to be like that as the summons come out of the grimoire and not the energy that you have inside of you. I could be wrong, though.
    (0)

  8. #18
    Depends on the balance. Perpetuation cost was the balance mechanic for SMN In XI which pretty much every SMN these days can negate.
    (0)

  9. #19
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Pretty sure in a very old post i don't wanna even try to dig up Yoshi-p mentioned gambit system for choco pets, so i think they would do the same for smn.
    (0)

  10. #20
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Summoner was my main in FFXI back when it first released with RoZ in 2003. People used to laugh at me because no one understood SMN and kept saying it sucked..especially the JP lol. I always stuck with it though, before the CoP mainstream of smn!

    Anyway...smn sounds really promising in XIV. I like how they are giving us dots so we don't just stand there while our avatar does all the work. I have no idea how its going to work..if its like Aion thats cool too...Spiritmaster was really powerful
    (0)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast