Tifa as inspiration for what are most likely MNK moves? Boo.
I wanted Sabin attacks dammit. They could have at least used Zell who's like Tifa 2.0 in terms of attacks.
Tifa as inspiration for what are most likely MNK moves? Boo.
I wanted Sabin attacks dammit. They could have at least used Zell who's like Tifa 2.0 in terms of attacks.
Oh, I didnt notice that. Thank you - I will edit my post a little to make mention of that.
Wonder if the TP gain ability on Dragoon will turn into tp per tick then.. (They have a TP gain on cast and then also a TP store passive - or at least its on one of their weapons)
Last edited by Shougun; 09-05-2012 at 01:57 AM.
Well, to be fair back before the game even came out Tanaka & Komoto had stated we'd be getting new classes in updates instead of expansion packs. Yoshi P clearly hasn't forgotten this thankfully (one of the few really nice ideas T&K had for the game but never materialized).
Oh crap, I totally just realized - SAM is going to work so much better under this new system. Assuming they try for the WS-styled version of XI (with some differences obviously - carbon copies are dull) the removal of recasts is going to be a blessing. I can only imagine how annoying it would be trying to play as a SAM in the current version of the game >.<
They're going to have to be reeeeeeally careful with NIN though. Utsusemi + No recast time = GG no RE.
The confirmation that Arcanist is coming means Musketeer can't be too far behind. I literally cannot wait. Who else wants to get in this time machine with me?
It's fairly likely that it will, for a time, add to the TP gained per tick. I imagine Store TP would work the same, just permanently.
On a different note though, if the translation is correct and Carbuncle is something that only Arcanist can use then that might mean that classes and their related jobs will be more different than they are now. Right now jobs inherit a great deal of skills from the classes and they always get all of the class skills. Summoner not being able to use Carbuncle may mean that it does not gain all of the skills that Arcanist has access to and if that's true then it's quite possible that classes and jobs in 2.0 will have completely different sets of skills and abilities.
Of course this is all speculation but it seems like a potential possibility.
Omnislash, please!
no one else thinks tying storyline into gruntwork quests is a bad idea? i guess its OK if the quests are interesting.. but if its the korean mmo type "tell me a story, then make me go get 10 items" quests.. count me out.
Yeah I hate that type of questing. It does not feel like a quest at all but it just makes it feel like every quest is the same. Always blah blah happened get me X amount of this item. I always skip through them and try to just hurry up and do the quest...haaaaaate it!!! ><
Aion did that =X FFXI quests on the other hand are OK...they were very involved and required a lot of unique work...if they are like that I won't mind![]()
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