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  1. #61
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Tifa as inspiration for what are most likely MNK moves? Boo.

    I wanted Sabin attacks dammit. They could have at least used Zell who's like Tifa 2.0 in terms of attacks.
    (0)

  2. #62
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Arcell View Post
    They don't regen TP on hit anymore. You can see in the videos we've seen of 2.0 so far that it regens over time at a set rate even in battle.
    Oh, I didnt notice that. Thank you - I will edit my post a little to make mention of that.

    Wonder if the TP gain ability on Dragoon will turn into tp per tick then.. (They have a TP gain on cast and then also a TP store passive - or at least its on one of their weapons)
    (0)
    Last edited by Shougun; 09-05-2012 at 01:57 AM.

  3. #63
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tabula View Post
    Interesting. It sounds like they already have more jobs/classes in the works?
    Well, to be fair back before the game even came out Tanaka & Komoto had stated we'd be getting new classes in updates instead of expansion packs. Yoshi P clearly hasn't forgotten this thankfully (one of the few really nice ideas T&K had for the game but never materialized).

    Oh crap, I totally just realized - SAM is going to work so much better under this new system. Assuming they try for the WS-styled version of XI (with some differences obviously - carbon copies are dull) the removal of recasts is going to be a blessing. I can only imagine how annoying it would be trying to play as a SAM in the current version of the game >.<

    They're going to have to be reeeeeeally careful with NIN though. Utsusemi + No recast time = GG no RE.
    (0)

  4. #64
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    The confirmation that Arcanist is coming means Musketeer can't be too far behind. I literally cannot wait. Who else wants to get in this time machine with me?
    (0)

  5. #65
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Shougun View Post
    Oh, I didnt notice that. Thank you - I will edit my post a little to make mention of that.

    Wonder if the TP gain ability on Dragoon will turn into tp per tick then.. (They have a TP gain on cast and then also a TP store passive - or at least its on one of their weapons)
    It's fairly likely that it will, for a time, add to the TP gained per tick. I imagine Store TP would work the same, just permanently.
    (0)

  6. #66
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    On a different note though, if the translation is correct and Carbuncle is something that only Arcanist can use then that might mean that classes and their related jobs will be more different than they are now. Right now jobs inherit a great deal of skills from the classes and they always get all of the class skills. Summoner not being able to use Carbuncle may mean that it does not gain all of the skills that Arcanist has access to and if that's true then it's quite possible that classes and jobs in 2.0 will have completely different sets of skills and abilities.

    Of course this is all speculation but it seems like a potential possibility.
    (0)

  7. #67
    Player
    Ayamia's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    204
    Character
    Teramia Miraelis
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by AlphaDragoon View Post
    Tifa as inspiration for what are most likely MNK moves? Boo.

    I wanted Sabin attacks dammit. They could have at least used Zell who's like Tifa 2.0 in terms of attacks.
    I'd love to see someone doing Bum Rush...
    (0)

  8. #68
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Omnislash, please!
    (0)

  9. #69
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    no one else thinks tying storyline into gruntwork quests is a bad idea? i guess its OK if the quests are interesting.. but if its the korean mmo type "tell me a story, then make me go get 10 items" quests.. count me out.
    (1)

  10. #70
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hanabira View Post
    no one else thinks tying storyline into gruntwork quests is a bad idea? i guess its OK if the quests are interesting.. but if its the korean mmo type "tell me a story, then make me go get 10 items" quests.. count me out.
    Yeah I hate that type of questing. It does not feel like a quest at all but it just makes it feel like every quest is the same. Always blah blah happened get me X amount of this item. I always skip through them and try to just hurry up and do the quest...haaaaaate it!!! ><

    Aion did that =X FFXI quests on the other hand are OK...they were very involved and required a lot of unique work...if they are like that I won't mind
    (2)

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