I'm pretty sure this is just a parody to your thread, but yeah. I love both PvE and PvP.
As far as the PDFs say, XIV's PvE and PvP will be separate in terms of skills (and tuning), gear, zones, etc. That's the kind of PvP/PvE distinction that I love.
The way that Aion did it was poorly handled since everything was forced upon you at pretty much any given moment, which drove a lot of people away (as well as other poor aspects of the game, but that's another story). Questing past the first 2 zones? Watch out for a Lv50+ that could gank you at any moment! In the Abyss? Balaur dropships and the enemy faction could jump you at any time.
The concept was nice, but the implementation was just... horrid.