PvP... depending what the rewards, etc are. Really there's only 1 person on my server I wanna PvP, lol...



PvP... depending what the rewards, etc are. Really there's only 1 person on my server I wanna PvP, lol...


I hate PvP in MMOs. Tbh, the only MMO that I liked PvP in was PWI. With that said, I won't be PvPing.
Healer strike is ridiculously foolish and accomplishes nothing
i´ll kill em all, wont be my focus but ill be happy taking down ppls![]()




If it is like a game in large scale then yes (read: like FFXI's versions). If it is a dual system then no.



if pvp is anything like it was in DAoC and as fun as it was then sure but otherwise i dunno.
also i dunno how fun it will be as much as DAoC was, cuz in that game when ppl used rogue and walked up behind you while stealthed it was pretty awesome and funny XD.
LNC ~60~ DRG CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
FFXI - Elia 2007 -★- 2010 FFXI ~ 2002 -☆- 2007FFXIV - Xaimera Zeal ★ 2010 -☆- 2017
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It's not going to be dueling. it's going to be more like battlegrounds in WoW- special areas where pvp combat takes place. duels are lame, and while I can understand some people wanting them, if it was the only thing that was offered it wouldn't be worth adding. There would be no depth to it. I don't want just a deathmatch, either. It needs to be objective based to be really fun and have any sort of strategy involved.


Too add what Alhanelem about pvp. They will be having PvP only skills so it will have no effect on PvE.
This is Quoted from the PDF's
Two PvP venues, Coliseum and Frontlines, to be released after version 2.0. Unique zones to be created so as not to affect non-participating players. Release of PvP-specific abilities, gear, and ranking.
Support for multi-party alliances for large-scale content to be released together with the above.
Last edited by Firon; 09-04-2012 at 01:53 PM.
I haven't heard anything about new skills, but the fact does remain that these systems are going to be mostly isolated from eachother (I've heard things like the grand company leading in a PvP area will unlock things for people in that grand company (but everybody gets this whether they played in PvP or not- I like this idea, but with the way things are right now, odds are the immortal flames would always have it... Reminds me of Lastok on most servers in FFXI...)


Read my edit above.I haven't heard anything about new skills, but the fact does remain that these systems are going to be mostly isolated from eachother (I've heard things like the grand company leading in a PvP area will unlock things for people in that grand company (but everybody gets this whether they played in PvP or not- I like this idea, but with the way things are right now, odds are the immortal flames would always have it... Reminds me of Lastok on most servers in FFXI...)
I will most likely do as I did in FFXI, and PvP socially. Rankings and such mean little to me, so I'll do it for the fun of it.
Also, where was it stated that the TP change from 3000 to 1000 was a change for PvP?
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