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  1. #71
    Player
    Kirku's Avatar
    Join Date
    May 2012
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    Uldah
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    48
    Character
    Kirku Okazaki
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    Well, that was easy to find out your gaming history.
    Yea you got me, sure haven't been playing Video games for 20 out of the 25 years of my life, i must not know a good game!
    (1)

  2. #72
    Player
    Shyla's Avatar
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    Aug 2012
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    7
    Character
    Shyla Macha
    World
    Midgardsormr
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    Archer Lv 15
    Quote Originally Posted by TimonLoon View Post
    Kazuya Niinou of Atlus (Etrian Odyssey).

    http://andriasang.com/con2js/niinou_square_enix/
    Welcome to the team!
    (1)

  3. #73
    Player
    Veltaine's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    250
    Character
    Tolbari Zheix
    World
    Zalera
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    Leatherworker Lv 78
    ooook.. so now i understand.. so why was the UI so much cleaner on XIII lol
    (0)

    Gennario Veltaine: Propieter of G&J's Pleather Pleasures

  4. #74
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by AsterBarnivere View Post
    Exactly.

    Tanaka shouldn't have all the blame here, he wanted more time and it wasn't given to him,
    Citation needed.

    one man shouldn't be blamed for the faults of many others besides himself.
    Agreed

    Tanaka had really good ideas for this game, REALLY GOOD (That may never be implemented)
    He's still on the development team as a producer.

    You all didn't forget about this did you?
    Cake making, ship battles, etc.
    Does not excuse how terrible the base game was on release. Do you not remember the random SP, the Stamina bar, fatigue, crap Gathering/Synthing, no content whatsoever except leves and crap storyline and it remaining that way until a few months after he stepped down? Game was a failure no matter what pipedreams Tanaka had for it.

    He had no experience in mmos either when FFXI came along, (This was WAAAY before WOW came and kicked FFXI off of it's pedestal) yet it happens to be one of the most profitable in the numbered series of the FF franchise.
    And FFXI still has some terrible issues associated with it, namely Jobs being badly balanced (Typecast hard, Ninja tanks, RDM butchered) and engine issues that cause limitations.

    You're all so pent up on your Tanaka/ new ASSISTANT director hate, you've all pretty much blinded yourselves to what these people have (And have yet to) provide that got us here now.
    Yup.

    Look at what happened to TERA, The Secret World and SWTOR, those games suffer from the same thing that plagued FFXIV in the beginning, yet have the nerve to harp on Tanaka and whatnot as if he's the first MMO dev to make these mistakes.
    I don't recall the directors of those games completely ignoring feedback from Beta and even laughing at some of it.

    It's better to have failed ONCE in something, and have learned from it, than to have failed once and fail again not learning anything from your first failure.
    It doesn't seem like he learned much from his FFXI success, either. It seems like he thought FFXI was a failure and tried to do the exact opposite of what it did :X

    Either way, FFXIV had good ideas and bad implementation all around at the beginning, but it's changed much since then and is going to change further. No use bringing up Tanaka's past on the project since he is now a Producer rather than Executive.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  5. #75
    Player
    AsterBarnivere's Avatar
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    Aug 2011
    Location
    Ul'Dah
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    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    He's still on the development team as a producer.
    He doesn't work for SE anymore, he left during Vana Fest.

    Quote Originally Posted by SuzakuCMX View Post
    I don't recall the directors of those games completely ignoring feedback from Beta and even laughing at some of it.
    During TERA's BETAS players sent feedback regarding things called Boxes of Mischief and Crystals that were missing out of the game, Brian Knox proceeded to say that he had no involvement in the removal of those items (That were a mandatory part of the game and kept it balanced) and blamed the community.

    There was a race of child like girls in the game which he proceeded to have censored because of "Unsavory People" would diminish the game. The community made a poll on keeping the unedited versions of the race, he then had the topic erased moments later.

    He also has a strong belief that "Westernization is what gamers want" despite half of the content of the game missing, than it's korean counterpart, he's had the same theory since being the producer of AION

    Unprofessional and immature community service

    Promises of content and that (The NA version will be caught up with it's Korean counterpart) That didn't happen until QOA's patch that was released the 28th
    -----------------------------------

    SWTOR had a decent 6 months of life, but it also failed with an unstable engine, the producer of Warhammer online (another failed mmo) Greg Zeschuk made the same exact mistakes with this game as he did warhammer.

    PVP imbalanced, promised content was never brought after 3 months (Past it's deadline)

    Unprofessional community service
    ---------------------

    TSW was bound for failure once it was released, lack of content, almost every 5 PCs looked the same due to lacking character creation, the controls were wonky, and claimed to be an "action" game when it was just tab target.

    I honestly expected FUNCOM to learn from AOC.

    These are examples of other Devs with 2-3 mmos under their belt and continuously makes the same mistakes over and over not even learning at all from them.


    Quote Originally Posted by SuzakuCMX View Post
    Does not excuse how terrible the base game was on release. Do you not remember the random SP, the Stamina bar, fatigue, crap Gathering/Synthing, no content whatsoever except leves and crap storyline and it remaining that way until a few months after he stepped down? Game was a failure no matter what pipedreams Tanaka had for it.
    Yes, I remember all of those things, (Most of the things he had in the game I actually enjoyed, like the stamina bar) All because it was implemented poorly is the reason why the game was a trainwreck, but you can't deny that some of his future ideas for this game looked really good. And just because Yoshida is now the director of this game, doesn't make it any less of Tanaka's brain-child.

    Quote Originally Posted by SuzakuCMX View Post
    And FFXI still has some terrible issues associated with it, namely Jobs being badly balanced (Typecast hard, Ninja tanks, RDM butchered) and engine issues that cause limitations.
    He no longer works on FFXI as of now, Akihiko Matsui took his place.

    Quote Originally Posted by SuzakuCMX View Post
    No use bringing up Tanaka's past on the project since he is now a Producer rather than Executive.
    Once again, he departed from SE...
    (7)

  6. #76
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    and to add to what Aster said

    if you still don't believe that Tanaka left here's the citation needed

    http://gamasutra.com/view/news/172966/Final_Fantasy_veteran_Tanaka_leaves_Square_Enix.php#.UEPp75ZuCL0

    and here

    http://www.joystiq.com/2012/06/24/hiromichi-tanaka-leaves-square-enix/


    there's a lot more just google search it

    also he stayed on as an adviser not a producer until he left

    http://www.digitalspy.com/gaming/new...-producer.html
    (2)
    Last edited by Rannie; 09-03-2012 at 08:25 AM.
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  7. #77
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
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    Weaver Lv 70
    Quote Originally Posted by AsterBarnivere View Post
    He doesn't work for SE anymore, he left during Vana Fest.



    During TERA's BETAS players sent feedback regarding things called Boxes of Mischief and Crystals that were missing out of the game, Brian Knox proceeded to say that he had no involvement in the removal of those items (That were a mandatory part of the game and kept it balanced) and blamed the community.

    There was a race of child like girls in the game which he proceeded to have censored because of "Unsavory People" would diminish the game. The community made a poll on keeping the unedited versions of the race, he then had the topic erased moments later.

    He also has a strong belief that "Westernization is what gamers want" despite half of the content of the game missing, than it's korean counterpart, he's had the same theory since being the producer of AION

    Unprofessional and immature community service

    Promises of content and that (The NA version will be caught up with it's Korean counterpart) That didn't happen until QOA's patch that was released the 28th
    -----------------------------------

    SWTOR had a decent 6 months of life, but it also failed with an unstable engine, the producer of Warhammer online (another failed mmo) Greg Zeschuk made the same exact mistakes with this game as he did warhammer.

    PVP imbalanced, promised content was never brought after 3 months (Past it's deadline)

    Unprofessional community service
    ---------------------

    TSW was bound for failure once it was released, lack of content, almost every 5 PCs looked the same due to lacking character creation, the controls were wonky, and claimed to be an "action" game when it was just tab target.

    I honestly expected FUNCOM to learn from AOC.

    These are examples of other Devs with 2-3 mmos under their belt and continuously makes the same mistakes over and over not even learning at all from them.




    Yes, I remember all of those things, (Most of the things he had in the game I actually enjoyed, like the stamina bar) All because it was implemented poorly is the reason why the game was a trainwreck, but you can't deny that some of his future ideas for this game looked really good. And just because Yoshida is now the director of this game, doesn't make it any less of Tanaka's brain-child.



    He no longer works on FFXI as of now, Akihiko Matsui took his place.



    Once again, he departed from SE...
    Lawyered

    /10char
    (2)

    Peach Parfait/Khulan Angura on Gilgamesh

  8. #78
    Player
    AsterBarnivere's Avatar
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    Aug 2011
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    Ul'Dah
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    893
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    Aster Seule
    World
    Mateus
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    Pugilist Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    Lawyered

    /10char
    *Gives you a friendly elezen handshake*
    (3)

  9. #79
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
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    Great Gubal Library
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    2,034
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    Peach Parfait
    World
    Gilgamesh
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    Weaver Lv 70
    Quote Originally Posted by AsterBarnivere View Post
    *Gives you a friendly elezen handshake*
    *receives and gives friendly hyur handshake in kind*
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  10. #80
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
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    Ul'Dah
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    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    *receives and gives friendly hyur handshake in kind*
    *Buys you a nice hot cup of chai*
    (1)

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