Quote Originally Posted by A5ko View Post
I would have agreed with you maybe 6 months ago, but now we have behemoths in the games industry discussing F2P options as the only way forward. E3 highlighted the sheer amount of F2P games coming out and their popularity. Things like League of Legends are making a killing and this is obviously appealing to a business intent on making money.

The decline of subscriptions for subbed games is a wake up call for many. I was surprised at just how quickly SWTOR lost millions of players. If it was F2P from the start, then it would have had more people willing to stick with it, without the loss of money.

I'm not going to continue arguing with folks though. Everyone is entitled to their opinions, I do dislike people making sweeping generalisations of a game based on one bad experience with another game however.

I'm not for Pay to Win, but anything that is enjoyable and polished will always be worth a look from myself regardless of pay structure.
I'll admit, I've never looked at the sales numbers for these games, but free to play won't do well unless the game mechanics are built in a way that compliments it. You can't just ignore the game mechanics when you make your method of payment is a part of the game itself, and I'm willing to bet that's why SWTOR went down. Because it was trying to incorporate a free to play model when it didn't fit.

If FFXIV does become free to play, it will likely fail unless the game is remade all over again.