F2P is for cheapskates who wouldn't pay for a game no matter HOW amazingly awesome it was, and they need to GTFO.



F2P is for cheapskates who wouldn't pay for a game no matter HOW amazingly awesome it was, and they need to GTFO.
Many people are on a bandwagon that free to play is the only viable mean to release an MMO today. The idea is popular because so many games that tried to copy World of Warcraft directly failed to meet their company's expectations. Subscription MMOs aren't dead, it's just that no one has offered a subscription MMO worth playing since World of Warcraft.
Once something offered is worth playing, then people will lose that notion again.
All i am gonna say is that graphics has nothing to do with how fun a game is, for example:
WoW has horrible graphics, yet it beats every single MMO by about let see 156464768467 to 1 XD!
FFXIV is a pretty game.... Yet it sucks in the fun and stuff to do department, i mean sure i can log in and look at my pretty avatar in uldah.... but thats about it <.<
LOL is not that "WOW LOOKS AMAZING" but is well balanced and they do pump out content at a regular basis, it is fun to play, and the learning curve is not "Spend 3 years and you might be good."
Graphics have nothing to do with how well a game does, gameplay doesContent does
a good balance between the two would be perfect, but when you sacrifice gameplay and content in order to have a stunning looking game.... it usually sucks(FFXIII for example.)



I would just like to throw my support for keeping a subscription based game.


Because every gamer out there had a Vita on their wish list for the holidays...
Even WoW is loosening on the P2P model with letting people play to level 20.
I don't get the whole F2P thing either. It's like, if you can't afford 10 bucks a month or whatever then you should be out looking for a job.
And if they weren't charging a monthly fee, they would just charge RL money for in game items lol.



Yep, I can get say 12 items that I want for $34 one day in a lot of F2P games and another cool and/or beneficial item for $5 the next day, whereas in a P2P game I can get the same 12 items and more for $9-$15 a month.


I think if any game has a chance at making it as a P2P model, it is FFXIV 2.0!I am quite fine with a subscription fee for this game, and hope it succeeds to show the game industry that it is still a viable business model for newer games. ^^
But, IMHO it is more complicated than just "free to play" vs. "subscription" models, you've got buy to play, freemium, and wildly different types of cash shops.
I think a game can be good with a variety of different business models, if done "right". Unfortunately it seems a lot of games get it "wrong" and scare people away from that type of game. But I don't see FFXIV 2.0 having anything but the standard buy the box 'n pay a monthly fee, anyway, I don't think we've heard anything about that!



It is what I said, but not exactly what I wanted to say. Something more like, a sub-based game will naturally weed out certain people. I wanted to use these forums as an example of a community that can (kind of) get along, as a comparison to the community in game. I feel like, if this game were F2P, the in-game community would be worse for it.Now business model is linked to the quality of a community
Wait until ARR release, if the game become slightly popular, EN forums will just become even worse than they are now. WoW forum quality is horrible, yet the game is P2P last time I checked... If you want quality forums, you need a strict moderation. That's not happening here. While blatant violations are taken care of (insults etc.), trolling isn't. It would require lot of manpower.
I know all game forums are bad, I'm an Eve player after all. The forums there are hell. So I guess my use of the forums as an example was a bad idea.
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