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  1. #31
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Ok so, at some point early on in FFXI's career, you had only war, whm, blm, thf, mnk, and red mage. Even by swapping your sub jobs, some of which gave no REAL benefit depending on what main you were, the system was fairly limited. That being said, once SE developed new jobs, 2 here, then 3 more there, then 2 more and so on, the system began to flesh itself out to the one we came to really love and play for years.

    Considering how young this new vision for FFXIV is, and how little (up until 2.0) the class system has changed since launch (even when you factor in jobs, the system as a whole is close to the same) we really haven't seen what sort of potential the class system has to offer yet.

    At the very least lets see what changes 2.0 brings with the new skills for each class and jobs, and give Yoshi time to actually get some traction and gain some ground with it before bashing it. He has only added the very basics with the job system and essentially hasn't touched classes much at all. Its not even his system. 2.0 will be all him, so I am content to at least let the man showcase his own ideas instead of being forced to piggyback on someone elses abortion. Just hold you horses a little while longer and necro post this thread in 6 months if you still feel this way then.
    (6)

  2. #32
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    I have never seen such a big post in these forums in all two years..
    (1)

  3. #33
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Oshikorosu View Post
    Referring back to Final Fantasy XI, it was a job that could handle a multitude of situations and perform a vast array of feats: Crowd Control, Solo play, Duo play, Party play, Burn Parties, Monster Debuff, BCNM, ENM, HNM, NM Hunting, Claiming, Farming, Magic Burst, Story Missions, Besieged, et cetera, et cetera
    You do realize that grouping together "BCNM", "Story Missions", etc... is a bit off topic. You're praising that BLM could do...content in FFXI. What a relief, a job that you just could...play.
    Rest assured, BLM can do all content in FFXIV too.

    For the other part, it's far better if BLM CAN'T do...just everything (Besides curing) like it's FFXI counterpart. If BLM could do everything, people would just stack so many BLMs...oh, wait, that's already what they do.

    There are seven jobs, you just have to learn that each one has it's purpose.

    As for the Class/Job rant...well, I kinda agree with you at the moment, but only because jobs are very "young". I'm convinced that, as the game progresses, the disparities will go bigger and bigger.
    (2)

  4. 09-01-2012 05:11 PM

  5. #34
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    All I have to say is that the amount of shouts for BLM says to me "BLM is probably a bit too powerful and some balancing should be done with the other DD jobs". But that's just me, maybe, because my THM is L11
    (0)
    doop doop

  6. #35
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I've never in all my life playing FF-online seen players complain so much about this and that, this and that(especially when playing two different FFs).

    This is one of those 3D threads too where the discussion can fire in all different directions ignoring what the OP was ever ranting about, looooooooooooooooooooooololooooooooooooooooooololooooooooooooooooool!

    Funniest thing ever! "Never feed the trolls"
    (2)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  7. #36
    Player
    Phen's Avatar
    Join Date
    Aug 2011
    Posts
    138
    Character
    Phen Deazur
    World
    Sargatanas
    Main Class
    Pugilist Lv 100
    This is going to seem more harsh than I intend, oh well. This sounds like a "why is blm not stupid god tier again". There is basically an entire "why blm was badly balanced" for old school XI paragraph.

    The why cant I do X shows a clear lack of handle on the combat system. Studnara as you put it has the same damage reduction for stunning mechanic you mentioned liking in xi for example. If you use it to stun it has a much longer recast. This is somehow ignoring the fact that BLM/THM are still really REALLY powerful in this game but have a few instances where melees have you know... a point. Those are certain magic resit and long duration fights. Discounting materia doesn't really factor in a system where crafting is much more... well... a part of the game. Basically its not like XI had a read out for magic attack bonus vs int best of the best just in the game either. Or did I miss the old your magic acc must be X to not resist on Fafnir readout. There are things that people can better quanitfy like how INT and Thundara interact. Blm has enfeebs. You can bind for a quick get away, gravity and stun. Though if you do you wake it up, almost like that is the idea.

    I will say that out of all the classes THM is the most powerful I think (statement of the year folks its so revolutionary). If you want to be the "all around blm" you sacrifice a bit of playstyle for that. Then you can heal, raise, buff.

    Elemental stuff does need to be a bit better. The dual wheel is weird, but that is just my preference. Ill agree with the other guy that 95% of the time bliz/thunder was the way to go in XI but it was still there and noticeable when done right. (quick aside did anyone 5/5 Quake II?) The combo system for BLM is not as fun as most other jobs. It has more just use this quick abilities though.

    The thing is I think you are assuming off of XI combat. If you managed enmity the way you did in XI here, well it doesn't work the exact same does it? Assume that for everything. Soloing is different in XIV. And the class/job vision is different. Instead of Most powerful ranged magic damage with variety of enfeebs and soloing you have Most powerful ranged magic damage with some enfeebs.

    PS sorry for wall of text- MNK main that is always on blm. So something about "BLM ISNT USEFULL" required response.
    (3)
    Last edited by Phen; 09-01-2012 at 05:49 PM.

  8. #37
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Oshikorosu View Post
    Gramul;
    Thanks for trying to stick up for me. ^^; But, the internet will always find a way to tell how much more superior it is than yourself. In my case, it's a person informing me of my childishness and such.

    Mystertaru;
    I welcome your assaults, if you have nothing better to squander your time with. You'd seem like an intelligent person for your grammar and well rounded feelings, but your near-sighted views on empathy seem wasted here, on the internet. I'd like to think someone at your level would have been less aggressive. As I ranted in my post, you can be as rude, condescending, and aggressive as you please on the internet--it feels good!
    Oops. I almost wrote a mini-post regarding the blatant condescension between internet users, but then realized it would be an exercise in futility. Even if one person is convinced of the virtue of manners, there is a seemingly infinite supply of deviants to convert them back again. That and even making an attempt to call someone on their rudeness may cause them to commit more.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  9. #38
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Phen View Post
    Elemental stuff does need to be a bit better. The dual wheel is weird, but that is just my preference.
    I guess I mainly miss being able to pick and choose my spells based on power and MP cost instead of blowing through my entire MP pool to fight something a few levels higher than me because it resists thunder (reduced damage) and I'm overnuking because the only offensive single target spells I have is the thunder combo.

    In a game that is supposed to feature unbelievable versatillity, being a Black Mage, or yes even Thaumaturg are extremly limiting in what they can do mainly because of the games utter lack of enfeebling abillities that are not linked to a damn spell (That can be resisted and require more time to cast than the debuff that lasts for a handfull of seconds is worth)

    Personally I want the elemental wheel to be a big part of battle (It was a much larger part of battle in XI than people here are making it out to be) People who just cast "Thunder/Blizz onry guyz!" are the equivalent of people who think that the AF gear in XIV is good enough to take on the world with and to hell with anything else.

    Black Mage (And everything else) is a frail shadow of what they could be part in parcel I think because the class system has hamstringed the job system from being really unique and fun. But I can't speak for everyone but jobs were much more fun when everyone could excell in something that others couldn't. XIV has far too much "Me too!" situations and not enough content for the jobs to find where they really shine.

    I remember my thief used to be able to solo monster much higher level than most people would ever dare touch if I was carefull in my preperation and execution of my skills with the proper equipment. Black Mages had the same skill to take on certain types of monsters by themselves, Red-Mages had their own skill set while others jobs excelled in party situations or other situations. Everyone was usefull but everyone also had a specialty that only they could be good at.
    (2)

  10. #39
    Player

    Join Date
    Apr 2012
    Posts
    288
    Abyssea ruined XI...? lol

    Your opinion officially doesn't matter.
    (4)
    - Kurokikaze
    This is how I feel when I read posts on these boards:

  11. #40
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i agree with you on parts, but disagree with you on other parts.

    i completely agree with you on blm is really not a fun job to play. the combo's on blm are very boring and a 2 year old could have thought of them. i mean really fire>fire>fire or thunder>thunder>thunder?.

    where we disagree though it that the problem isn't the class and job system needing a sub job like xi. the problem was they screwed the classes up at the same time they put in jobs. classes needed to be able to fill 2 different roles that way when you advanced to a job you took an advantage in one role while losing the ability to do the other role at all. use thm for example if they could have done nukes and dot's and then went blm you lost the dot's but got a vast boost in nuking. the problem with the way the class/jobs are done the class is the exact same as a job with very few differences. there's nothing that makes you want to play a class over a job besides a few cross class abilities.
    (2)


    http://crystalknights.guildwork.com/

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