Quote Originally Posted by AdvancedWind View Post
If they made some kind of fun event to keep playing, I might consider. Higher drop rates, Higher materia melding rates, instance waiting time removal, etc. I'd definitely try out some fun stuff like that, but otherwise not gonna bother. No point running a dungeon that will be changed or killing a primal that will be removed, that can't even be considered a "practice". Not to mention I would be pretty pissed if I ran a dungeon and got a Darklight drop that I won't be able to keep or something like that.
The problem with the bonuses is you wont get to keep any of the things you make or anything that drops, so whats the point really? The only thing that I can think of that would make it worthwhile AT ALL is if they are somehow capable of allowing us to still work towards achievements during the downtime. I don't know how character data works or if this would be possible at all but it would give some people a reason to keep playing.